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Is Dom3 built on a new engine?
Just curious if Dom3 is built on a new engine or does it use code from the previous games?
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Re: Is Dom3 built on a new engine?
Good programmers never throw away good code.
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Re: Is Dom3 built on a new engine?
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Re: Is Dom3 built on a new engine?
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Re: Is Dom3 built on a new engine?
I'd say that 80%+ has been kept. Graphics engine redone, some new features (RMG being the biggest one IMHO) and tweaks but basically Dom2 &3 share the same foundations from what I've seen (and I've seen much http://forum.shrapnelgames.com/images/smilies/wink.gif )
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Re: Is Dom3 built on a new engine?
There are differences in how the units and some of their abilities are handled, but how much differences, I don't know.
Edi |
Re: Is Dom3 built on a new engine?
I doubt they started from scratch. But I remember Johan saying that they went to compressed .rgb (sgi) files for maps and sprite images. Plus the changes to how sound files are done, different screen resolutions, different audio support, adding a map generator, rewriting the AI fairly extensively it sounds like, zoomable commander tokens. Then there is all the network code to allow for compression and transmitting of maps along with turn files.
All in all I would hate to guess the percentage of code that has changed. |
Re: Is Dom3 built on a new engine?
Just to comment on the "get a laptop" thing, I'm going away for a year to do something like the mormons do, like a mission, except different. 0 access to any kind of entertainment.
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