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Slovak Mobile Brigade Campaign
since the end of the great war, the newly founded
smaller states of eastern europe found themselves squeezed in between two thrivingly aggressive regimes with an unimpeded appetite for conquest. to make things even worse, the new states were bitterly divided, constantly brawling over borders the allied victors of 1918 imposed on them without regard to ethnic minorities. when the nazis forced the separation of czechoslovakia in march 1939, they established the puppet state of slovakia, thus creating a completely dependent ally for their upcoming warplans. when nazi germany invaded soviet russia, slovakia, all too aware of teir security depending on german "protection", was the first nazi ally to declare war on russia. consequently, the slovaks sent a small army corps of two divisions, mostly equipped with ex-czech weapons, to go with the wehrmacht juggernaught. very soon the more mobile elements were formed in an ad hoc "Mobile Brigade", to keep pace with the rapidly advancing germans. this unit became the nucleus for the later élite "Slovak Mobile Division". i selected a 30 battles slovak campaign, starting in june 1941 and ending in february 1945. repair was set at -20%, with a 1000 point starting force. the remaining preferences i left at "default". enemy forces are to be russian exclusively. core elements: 1x tank coy (Skoda LT vz.35) 1x mot infantry coy attached A/Tk platoon (mot) attached AC platoon the first battle took place near Lvov in june '41, with orders to advance on russian positions. the map depicted a wooded area with small rolling hills, a crossing in the eastern part of the map forming the obvious objective (three clusters of victory hexes nearby). high command granted me 25 turns to achieve my objectives. available support consisted of 4 Junkers dive bombers, 2 batteries of 76mm field guns and a luftwaffe flak platoon of 4 88mm AA guns (just in case mr. computer comes up with a coy of KV-1s...). setup: the tank coy was to push straight through the middle, advancing along the single road onto the crossing. since the map was quite big, i decided to let the rest of my battle group follow the tankers, leaving the flanks recklessly unprotected. the motorized infantry began as passengers (a thing i'd regret very soon), as did the supporting arty. i decided against an opening bombardement, waiting for proper targets to appear! prologue: the soviets opened up with mortars and cannons, mostly plastering the countryside but a single volley landed bang on target, taking out 2 of the heavy flaks (gulp) and blowing up a slovakian lorry plus squad. all in all relatively unscathed, the slovaks rushed forward and i didn't encounter any resistance for about 5-6 turns. then, with the objectives already in sight, i lost 2 of the leading ACs to russian A/Tk guns. the Skodas provided suppressing fire and i unloaded 2 inf platoons and the remaining arty, leaving one platoon of inf skulking out of sight, ready to proceed the charge. the battle group HQ acted as FOO and ranged in the artillery on what looked like the russian frontline. a fire base began to take form, ready to support the final assault on the disputed crossing. crescendo: leaving the flanks virtually unprotected led into a unpleasant surprise, for suddenly hordes of russian BT light tanks came crashing out of the woods to the north. however, the unlimbered A/TK platoon and the Skodas took out most of them before they even fired a single shot. the luftwaffe showed up, haphazardly bombed some bushes and left. hmm. the slovak artillery branch gave a much better account and devastated the soviet gun park, while the dismounted infantry kept pressing on to the objectives. my smile disintegrated quite quickly when russian mortar fire miraculously found the remaining lorried platoon behind a treeline and destroyed 3 trucks/squads out of 4! to make things worse, i lost 3 Skodas to heavy fire when the tank coy took position on a crestline near the crossing. nevertheless, it was the day of the tankers and the Skodas kept an enormous quick fire on whatever the russians threw against them. encountering no heavy tanks might've helped them performing that gloriously, though. epilogue: with the tank coy occupying the commanding heights, i was able to secure the crossing with my remaining infantry. the greatest annoyance the russians came up with was their precise and heavy shelling, the only relief being the relatively small calibre sizes encountered. when the battle finally ended, the objectives were firmly in slovakian hands and the smoldering hulks of russian tanks littered the battlefield. i lost quite heavily though, almost half my lorries went up in flames and a total of 70 men became casualties. add to this the loss of 5 Skodas (most crews bailed out) and you have what i'd call a costly victory. conclusion: a very enjoyable game, with an interesting mobile force to play. the next game might bring some KVs though and put an end to my fascination of the less-known smaller armes of ww2. time permitting (had a day off today), this is to be continued... cheers jan |
Re: Slovak Mobile Brigade Campaign
thanks...great read
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Re: Slovak Mobile Brigade Campaign
Interesting. Good detail on the battle. There was nothing you could have done about those flanks, your force was far too small to spread out and cover them. My only suggestion would be to have priority fire hexes near the crossing, and then lay down smoke there to blind the AT guns. From there I would either advise doing an infantry charge on the guns if the enemy had no MGs, or going around the flank and seeing if you could find less resistance there.
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