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Heaven and hell
First great job for keeping alive such a great game wich I first play at 1995... Thanks and keep going on http://forum.shrapnelgames.com/images/smilies/smile.gif
Now the bad side http://forum.shrapnelgames.com/images/smilies/evil.gif I have detected what seems to me to be a VERY annoying bug, it occurs in all game that I have played since the beginning. It occurs not on every unit (fortunately) but almost 1/3 times : here the decription of this pure evil http://forum.shrapnelgames.com/images/smilies/mad.gif When one of my armor unit like an pzkw3,pzkw4 or stug fires at an other armor unit this silly ai choose for my firing unit an he ammo instead of an ap ammo !!! and that even if the target unit is heavely armored like the french b1 tank... Well it would be very cool when the great conceptors would change this "little" very little issue http://forum.shrapnelgames.com/image...ies/stupid.gif |
Re: Heaven and hell
I think that relates to your crew experience,not sure I know mine do it too
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Re: Heaven and hell
Well this could be the reason but in this case unexperienced crew are VERY DUMB in WW2 http://forum.shrapnelgames.com/image...s/rolleyes.gif
Anyway thanks for reply http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Heaven and hell
I just test this theorie of experienced crew stuff and it appaers in the game that I actually play that an unexperienced crew of a stug3 fires at an T34 AP ammo... so it musst really be a nasty random bug... http://forum.shrapnelgames.com/images/smilies/Sick.gif
Well I guess we musst wait and see http://forum.shrapnelgames.com/images/smilies/rant.gif Thanks anyway to show me that I'm not the only one who suffer from this bug http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: Heaven and hell
hi drac
seems like the to hit probability in relation to the amount of ammunition carried is the issue here, for the gunners switch to AP/HEAT when the chance of hitting the enemy goes up. or is it the net kill probability? or does the game engine actually model the different effective range of each ammo type? not sure about that yet but it seems like the days of forcing that 'one in a million' lucky shot are gone. nothing to cry over, if you ask me. cheers jan |
Re: Heaven and hell
Quote:
- What is the date for the engangement you are playing (month/year) - What are the opposing forces? - Which tank/gun is firing at what target? - At what distance? Try saving the game just before you fire. If the problem occurs, post the saved game here, so we can reproduce the problem. There are situations, where the game would choose HE over AP when firing at an armoured target, but in my experience it is something which happens very rarely or in some very specific situations. Hard to tell what is the case without some very precise information. Claus B |
Re: Heaven and hell
If the AP shot has no chance of piercing the enemy armour, then HE will be fired to preserve the AP ammo loadout (it may well break the track). This is not a "bug".
Cheers Andy |
Re: Heaven and hell
Maybe you right but it occurs even when a low armored unit is aimed (say frontal armor 1 or 2) and the firing unit use shell with warhead of 3 or more... http://forum.shrapnelgames.com/images/smilies/smirk.gif
Nevertheless thanks for reply |
Re: Heaven and hell
It occurs on every range...when a unit is "infected" with this issue it remain until the end of the battle...
I will send you a saved game in witch I play german against french (the crossing of the river meuse from the long campain) in this battle my two stug are infected and fires only he shells and the pzkw3 fires at same range ap shells...(roughly 1800 meter and not moving for 2 turns) thanks for answering http://forum.shrapnelgames.com/images/smilies/smile.gif |
Re: Heaven and hell
1 Attachment(s)
oops forgot to send the saved game http://forum.shrapnelgames.com/image...s/rolleyes.gif
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