![]() |
global enchantments when there are 5 already?
Here is the scenario: There were 4 enchantments and I cast one. Next turn. An opponent casts a global enchantment which takes effect(5 total now). I get a message saying that my enchantment is cast but when I check it is not there. If there are 5 and an enchantment is cast, is there a dispel attempt for one of the 5 current globals or is one of the 5 randomly replaced by the new one being cast?? Thanks. |
Re: global enchantments when there are 5 already?
there is a dispel attempt. Usually the weakest of the globals is dispelled.
|
Re: global enchantments when there are 5 already?
I think the sixth enchantment will challange a random enchantment unless there is an identical enchantment up allready.
The enchantment that is most empowered will win the challange. There might be some small random factor here. |
Re: global enchantments when there are 5 already?
Doesn't Luck scale play a role here?
|
Re: global enchantments when there are 5 already?
Well, at least luck plays a role.
|
Re: global enchantments when there are 5 already?
Quote:
|
Re: global enchantments when there are 5 already?
If I remember correctly (a forum search that I'm too lazy to do could corroborate), each spell gets 1d6 open-ended, with the high roll winning. To each roll is added the number of extra gems spent on the spell (above the normal cost - if you're using a site that decreases the cost, it starts counting from the *full* cost of the spell, not the reduced cost, so the site is useless if you want to add extra gems) and the caster's extra magic levels in the appropriate kind of magic.
|
Re: global enchantments when there are 5 already?
^^ I believe that is the correct formula. I once empowered my caster to a modded 14 astral str just to get an extra +3 or so on the roll, w/ max gems http://forum.shrapnelgames.com/images/smilies/happy.gif
1. if the global you cast is already up, it will compete w/ that one 2. if not, it will compete w/ one of yours that is already up. 3. if you don't have any, i believe it will compete w/ a random one. 4. sometimes it doesn't seem to act according to these rules - the situation has always seemed a bit buggy http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: global enchantments when there are 5 already?
Quote:
|
Re: global enchantments when there are 5 already?
dunno what's poor about it... other than it irritates the player - but if you got rid of elements that cause trouble for the players, that's like half of Dominions http://forum.shrapnelgames.com/images/smilies/laugh.gif
generally, to support a claim that something is a poor design decision, it is considered polite to actually provide some argument... |
All times are GMT -4. The time now is 07:33 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.