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Couple \"bugs\"
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Hi
I'm playing the game awfully too much and my social life is no more atm lol However i noticed a couple defects that can't really spoil the game but that i'll report just in case you wonder what to put in next patch http://forum.shrapnelgames.com/images/smilies/wink.gif Here they are : - Low experience units (eg set country training to none, and the experience level to 30) sometimes have a secondary rating below 0 ... In the savegame provided, tank unit F0 has an arty rating of 254 http://forum.shrapnelgames.com/images/smilies/wink.gif - When motorcycles are destroyed on mines, they leave some burning smoke. See hex 28,47 on same savegame Thans for your neverending support for the steel panthers series http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Couple \"bugs\"
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What else would be left after motorcycles hit mines? In MBT they just "evaporate" and "leave the map" in WinSPWW2 they leave a puff of smoke. I don't have a problem with this Don |
Re: Couple \"bugs\"
LOL no problem sir !
I usually start long campaigns with the lowest exp level available, and i noticed several of my units had these strange ratings. I can get up to one or two in a 4 squad company. On the original SP2 this was also happening for the total experience (eg i had most units with around 20 exp / 2-3 shots and several with 250 xp / 12-13 shots) so as this was fixed for exp i thought it might be easy to clone the fix for other ratings... As i said this is far for spoiling the game, just something i thought strange. Peace |
Re: Couple \"bugs\"
It will be code wrapping round a signed byte - or possibly trying to stuff an int into the byte perhaps. (The lowest experience normally used is 50, and with the random +/- variable amount that would probably mean a floor of 45 or so.)
Cheers Andy |
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