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-   -   Immersion - description of provinces (http://forum.shrapnelgames.com/showthread.php?t=29775)

Zuppa August 8th, 2006 10:26 AM

Immersion - description of provinces
 
Forgive me if this questions has been answered somewhere, but I did not find anything.

I would very much like to be able to have the province information screen (or somewhere) allow for descriptive text. I love D2, but always wanted to be able to make a more complete world when making my own maps. Can anyone answer if this will be possible in D3? I think descriptions are a simple way to add a tremendous amount of depth and storyline to the game.

Anything like: "Province X is an area of rolling hills on the west bank of the Lamza River. There are a series of abandoned ruins on a long ridge line in the west of the province. The land is only moderately valuable with sheep farming common in the rocky hills."

Anything like that would be great... it would allow for the addition of a lot of possibilities. You could have hints about magic sites, descriptions of why the province borders others (mountain pass, port, or such)... all sorts of things.

Anyone know?

Thanks.

Gandalf Parker August 8th, 2006 12:46 PM

Re: Immersion - description of provinces
 
Adding a text field that would come up in the info button would be nice and possibly not hard to do. Its worth adding to the wishlist. I think its probably too late to get it now. Especially since they would have to generate a map with the new maximums, and full descriptions for each province. Then test it in a large multiplayer game to see if it doesnt crash

Evil Dave August 8th, 2006 02:06 PM

Re: Immersion - description of provinces
 
If they allow it, there should also be an option to turn it off. I've found that color text is generally interesting/ cute/ entertaining once, and then is just clutter.

Zuppa August 8th, 2006 04:10 PM

Re: Immersion - description of provinces
 
Well, I for one find that color like this keeps me playing a game much much longer. I like plot, history, backstory... whatever you want to call it. I also think that it can provide strategically useful game information if done cleverly.

Evil Dave August 8th, 2006 05:11 PM

Re: Immersion - description of provinces
 
It's a matter of taste, mood, and the quality of the writing. That's why I didn't say I was against it, just that I'd like to be able to turn it off.

Zuppa August 8th, 2006 10:04 PM

Re: Immersion - description of provinces
 
I can understand that... it does seem that it would be pretty easy to ignore a few lines of text in a scouting reporting though... if it doesn't interest you. I think the positive potential would be pretty significant.

Folket August 9th, 2006 11:09 AM

Re: Immersion - description of provinces
 
They have descriptions on about everything else in the game, surly they should have some on provinces.

BigJMoney August 11th, 2006 11:27 PM

Re: Immersion - description of provinces
 
I agree it would be worthwhile functionality to have added later, even if the guys decide they don't have the time to actually create descriptions for all of the maps that come with the game. It would be nice if they were able to illustrate one popular map with thematic text, but if they don't, it would still be nice to have the capability to do it to the maps we make.

=$=


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