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Armoured trains OOB
1 Attachment(s)
Here is the beta of a modified OOB 042 for blue encompassing my train work to date.
Icon0110.shp goes in the Game Data\Graphics folder Spob042.obf goes in the Game Data\OOBs\Custom OOBs\ folder in the sub folder of your choice. The three text files go in the Game Data\Text folder Use the Manage OOB tool to swap in the modified OOB 42. I suggest you set up your main force as the appropriate nation then use allies => set captured to bring in the rail units. Limitations: No LBMs or sounds yet All old Blue formations are still in place (for possible AI buy ability later). I tried to clear out any stray formations in the display but I may have missed a couple. No major additions to previously available kit - Still only German and Polish. |
Re: Armoured trains OOB
1 Attachment(s)
Here's a minor update - added the So Ki rail patrol vehicle and did some more formation cleanup. Note that this is the same file as at SZO.
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Icon info
Not techincally OOB related but I have put up some notes on how I made the icons at SZO.
http://www.strategyzoneonline.com/fo...ad.php?t=43476 |
Re: Armoured trains OOB
Is there still interest in these beasts?
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Re: Armoured trains OOB
I would be just because I think its cool, but I would doubly interested if there was a way to work out a scenario I could play too. I'm not sure if that's possible though.
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Re: Armoured trains OOB
I posted a couple in this thread:
http://www.shrapnelcommunity.com/thr...art=1&vc=1 Danuta! in post #436521 is probably the best of the bunch. Still no movement though. Pat |
Re: Armoured trains OOB
kk, I'll be sure to look into that. I must've missed that you were actually making scenarios, since I remember that thread.
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Re: Armoured trains OOB
"This mod contains highly altered or additional files that may or will cause interference with the master game files and it is HIGHLY RECOMMENDED that this mod be installed and played ONLY in a separate copy of the game and NOT run from the master game"
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