.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Converting old maps? (http://forum.shrapnelgames.com/showthread.php?t=30046)

Tiltowait September 1st, 2006 03:18 PM

Converting old maps?
 
So what about all the old dominions 2 player-made maps? I made a bunch and was wondering if they were usuable in Dom3

okiN September 1st, 2006 03:33 PM

Re: Converting old maps?
 
Quote:

Oversway said:I think I read that dom2 maps will work in dom3. Is that right or did I just convince myself that because I want it to be true?

Quote:

Daynarr said:Its true, they all work in Dom3.

Ta-dah!

Kristoffer O September 1st, 2006 03:58 PM

Re: Converting old maps?
 
There are some new things you can add to old maps, such as province text color, border mountains and deep sea terrain. But you don't have to change anything if you dont want to.

Tiltowait September 1st, 2006 04:28 PM

Re: Converting old maps?
 
Sweet!

Gandalf Parker September 1st, 2006 05:02 PM

Re: Converting old maps?
 
Im especially thankful that even though Dom3 went with a new format (RGB) they left in the old code so that it can handle old maps (TGA). Very nice of them.
Thanks Illwinter.

DominionsFan September 2nd, 2006 05:07 AM

Re: Converting old maps?
 
Quote:

Gandalf Parker said:
Im especially thankful that even though Dom3 went with a new format (RGB) they left in the old code so that it can handle old maps (TGA). Very nice of them.
Thanks Illwinter.

I wonder why was it needed to change to RGB from TGA. RGB image compression is better?

Kristoffer O September 2nd, 2006 07:26 AM

Re: Converting old maps?
 
No idea. I never use RGB. I think it's just a whim of JK's (or a wish of Gandalf's http://forum.shrapnelgames.com/images/smilies/happy.gif ).

Gandalf Parker September 2nd, 2006 11:15 AM

Re: Converting old maps?
 
No if I had my way it would have gone MORE standard, not less. That drove me nuts in the beginning looking for a converter until I found out that the tga would still work.

I would have asked for something like BMP, or better yet PNG.

DominionsFan September 2nd, 2006 06:08 PM

Re: Converting old maps?
 
Hehe. Hm...or perhaps JPG? http://forum.shrapnelgames.com/images/smilies/cool.gif
Anyways, there isnt a problematic image compression to be honest. Especially if you got photoshop, Corel, Adobe etc.

Gandalf Parker September 2nd, 2006 06:28 PM

Re: Converting old maps?
 
JPG would be a problem on conversions. The compression algorythm in it messes up the "white dots" we need for capitals. But PNG would sure make my web support of the game a few steps easier.


All times are GMT -4. The time now is 01:49 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.