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-   -   OT- 2D to 3D. (http://forum.shrapnelgames.com/showthread.php?t=30376)

Randallw September 19th, 2006 11:19 AM

OT- 2D to 3D.
 
If someone is good at drawing perhaps they can use this program to make ships.

http://lazyrussian.com/2006/09/15/fr...isode-3-teddy/

http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/teddy.htm

dogscoff September 19th, 2006 12:06 PM

Re: OT- 2D to 3D.
 
My god that is awesome... the potential for drawing and animation...

I have so got to play with that. I have some seriously neat ideas.

Gandalf Parker September 19th, 2006 04:23 PM

Re: OT- 2D to 3D.
 
That is way too cool. Surely there is some professional software out there someplace that can do that. I might get into 3D with that.

Kana September 19th, 2006 04:29 PM

Re: OT- 2D to 3D.
 
Here you can get a converter to convert to both X3D and VRML are standards for 3D graphics on the web.

http://www.dadim.org/norbert/xsl/

Fyron September 19th, 2006 05:52 PM

Re: OT- 2D to 3D.
 
Andres Lescano used software like that to convert the SE3 shipsets to SE4 3d portraits a while ago. They didnt turn out so hot, but that may have just been because they source images were 32x32, upscaled to 128x128.

Black_Knyght September 20th, 2006 01:34 AM

Re: OT- 2D to 3D.
 
That is amazing, and the potential for it is geometrically even more so.

dogscoff September 20th, 2006 06:04 AM

Re: OT- 2D to 3D.
 
Fyron: Did you actually click the link? The software demonstrated is not really all that similar to the kind of software Andres would have used.

BTW, if you sniff around a bit, you can find an improved version of the teddy software, "smoothteddy".

Fyron September 20th, 2006 07:38 AM

Re: OT- 2D to 3D.
 
Sorry, no. I just extrapolated from what was said, especially the title of 2d to 3d and format conversions.

dogscoff September 20th, 2006 01:15 PM

Re: OT- 2D to 3D.
 
1 Attachment(s)
Just like the real thing (see attachments)...


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