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-   -   Some SEV graphical quips (http://forum.shrapnelgames.com/showthread.php?t=30523)

AngleWyrm September 28th, 2006 07:11 AM

Some SEV graphical quips
 
http://home.comcast.net/~anglewyrm/comments.jpg

Timstone September 28th, 2006 07:16 AM

Re: Some SEV graphical quips
 
Sooo... what's the problem? Aside from the tiny text from the satellites.

Suicide Junkie September 28th, 2006 08:33 AM

Re: Some SEV graphical quips
 
The font is tiny because it must be in order to fit the name in there. Smaller names get to use bigger fonts without causing overlap.

AngleWyrm September 28th, 2006 09:34 AM

Re: Some SEV graphical quips
 
I notice that even the tiny little illegible font still overlaps the flag.

But I'm not suggesting improvements, nosiree.
I'm just pointing out how bad that shrinking font trick sucks as a solution.
Maybe future games can look back on it and go "There's something NOT to do".

Somewhere along the way to 3D, we forgot that text is meant to be read.

Noble713 September 28th, 2006 09:40 AM

Re: Some SEV graphical quips
 
Maybe it should turn into multiple lines of text....


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