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Lower level priests and blood sacrifices.
Think of my little icon for this topic as a caution sign. http://forum.shrapnelgames.com/images/smilies/happy.gif The caution is to beware playing Mictlan for now if it turns out that the blood sacrificing mechanic was not changed in light of all the priests in the game having their holy levels reduced by one. Before, the basic priest who sacrificed blood generated two temple checks per sacrifice (using two slaves). Unless something has changed, they will now only be able to generate one. I'm wondering if this was taken into account, and if there are new sacrificing rules possibly like "a priest may sacrifice n number of slaves where n = h + 1". h is, of course, holy.
Anyone with a manual have the scoop? Or a tester/developer? I'm mentioning this now in case things are already being considered for the first patch. Maybe I shouldn't assume this hasn't been considered, but it seems to me someone would have mentioned this at some point when talking about Dom 3 features. If I wait until I get the game, there is no way I will remember it. =$= Big J Money =$= |
Re: Lower level priests and blood sacrifices.
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Re: Lower level priests and blood sacrifices.
You don't see the excellent balance between sacrificing versus automatic temple spread that was achieved in Dominions II? Should I explain it?
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Re: Lower level priests and blood sacrifices.
But Mictlan also has to buy temples. So now, instead of having a slightly more difficult time spreading dominion and getting a much more efficient effect, they get no advantage (unless they can do multiple slaves a turn) for a priest and a sacrifice each turn. What level are all the priests they can recruit now?
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Re: Lower level priests and blood sacrifices.
29th march
* blood sacrifice now more efficient. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Lower level priests and blood sacrifices.
I'm going to assume that dominions spread info is not in the the manual (it doesn't seem the type of thing they'd put there), and we know this is going to come up as a question by some poeple in the future, so I'd like to go ahead and request, if any of you testers know how it is more efficient, please post some info. This thread has a good title for people doing "blood sacrifice" "priest" searches on the search engine.
Graeme, I have probably been wrong about Mictlan, but like Ighalli, I too interpreted Mictlan's sacrificial abilities to be a potential dominion advantage, if the player was willing to spend just a little more in gold. If a Mictlan player can have an equal amount of sacrificing priests as an enemy nation can have temples, they gain double the amount of temple checks. This is not easy to do, though. Having a priest regularly sacrificing in every province takes effort, as I'm sure you are aware. Now, however, Mictlan must put forth the same effort, but this time, he is generating exactly half the number of temple checks. You may see that as being on the same level as everyone else, but I see it in comparison to what it was in the previous game: 50% effectivity. But, like I said, you've been playing this game longer than I have, and you're more likely to know how it's supposed to be. If Mictlan is supposed to be at an overall disadvantage to other nations, then... hey, this thread is still appropriate because people who think like me will be forewarned. http://forum.shrapnelgames.com/images/smilies/happy.gif =$= |
Re: Lower level priests and blood sacrifices.
Jurri just confirmed that manual has something for both dominion spread and blood sacrifice.
So, let's wait and see. |
Re: Lower level priests and blood sacrifices.
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