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Modding commands for national fort selection?
Anyone know what these are or if it's even possible? Seems pretty essential for modding a new or existing nation givin the current Fort functionality. I've looked around a bit and haven't found any specific commands for this so if someone could help out it would be appreciated.
Thanks, Resok |
Re: Modding commands for national fort selection?
They are listed in the modding.pdf contained in your doc folder. A couple of examples are "#startfort <fort nbr>" and "#farmfort <fort nbr>". I believe the table with the fort numbers are in the mapedit.pdf.
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Re: Modding commands for national fort selection?
The numbers are:
1 Hill Fort 2 Fortress 3 Fortified City 4 Tel City 5 Swamp City 6 Peg Castle 7 Motte and Bailey 8 Citadel 9 Mountain Citadel 10 Fortress 11 Swamp Fort 12 Kelp Fortress 13 Kelp Citadel 14 Dark Citadel 15 Cave City 16 Cave Castle 17 Wizard's Tower 18 Dark Citadel 19 Living Castle 20 River Fortress 21 Jervellan Wall 22 Archaic Fortress 23 Firbolg Fortress 24 Crystal Citadel 25 Obsidian Citadel 26 Dead City 27 Ermorian Castle 28 Ermorian Citadel Supposedly Fort Numbers go from 1-20, but 21 through 28 have 1:1 correspondance with these other fortresses which totally exist. I don't know what the deal there is. -Frank |
Re: Modding commands for national fort selection?
Probably added later. I was surprised myself to see so many forts in game.
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Re: Modding commands for national fort selection?
What does "Tel City" mean?
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Re: Modding commands for national fort selection?
Quote:
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Re: Modding commands for national fort selection?
Oooh, I see.
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Re: Modding commands for national fort selection?
Speaking of forts, anyone noticed if nations now get lucky / screwed on their starting fort because of start province? Start on one province type, get a fortified city, start on another province type, get a Motte and Bailey? |
Re: Modding commands for national fort selection?
Starting fort is always of the same type, AFAIK. And in fact, also according to the manual. I got it today. http://forum.shrapnelgames.com/images/smilies/laugh.gif
As an example, LA Patala (monkeys) starts with a Jeweled City, and build Fortified Cities, Hillforts and Swamp Forts elsewhere. |
Re: Modding commands for national fort selection?
Another number:
29 is Woodland Citadel. |
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