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Linux/OpenGL: ONLY DomIII does not run! Why?
What part of OpenGL is required for DomIII?
Other OpenGL games run fast in highest quality settings without problems on my hardware; only DomIIIDemo runs unusably slow (i.e. Menu fades in very slow, scrolling and zooming the map takes several minutes). Why? What is the different requirement of DomIII? I cannot fix it if I do not know what I am searching for... http://forum.shrapnelgames.com/images/smilies/frown.gif OpenGL games included in my distribution, like Neverball, Chromium BSU, TuxKart, KhunPhan, etc. run pretty fast, but only after installing the binary driver for my graphics card. Getting technical help elsewhere is difficult, since only DomIII is affected. So what feature of OpenGL is required? How do I check for it? Some details about my system: <font class="small">Code:</font><hr /><pre> Intel Pentium M 1,86Ghz, 1GB RAM ATI Radeon Mobility X600 (M24) 3150 (PCIE) SUSE Linux 10.1 Kernel 2.6.16.21-0.21-default KDE 3.5.4 "release 78.1" ATI Binary Driver 8.29.6-1 > fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: MOBILITY RADEON X600 Generic OpenGL version string: 2.0.6065 (8.29.6) > glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig client glx vendor string: ATI client glx version string: 1.3 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_get_proc_address, GLX_SGI_video_sync, GLX_ARB_multisample, GLX_ATI_pixel_format_float, GLX_ATI_render_texture GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_multisample OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: MOBILITY RADEON X600 Generic OpenGL version string: 2.0.6065 (8.29.6) OpenGL extensions: GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array, GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ARB_draw_buffers, GL_ATI_draw_buffers, GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_map_object_buffer, GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object, GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams, GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route, GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_texgen_reflection, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_blend_square, GL_NV_occlusion_query, GL_NV_texgen_reflection, GL_SGI_color_matrix, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None 0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None 0x2b 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x2c 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x2d 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x2e 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x2f 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 2 1 None 0x30 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 2 1 None 0x31 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 2 1 None 0x32 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 2 1 None 0x33 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x34 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x35 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x36 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x37 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 4 1 None 0x38 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 4 1 None 0x39 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 4 1 None 0x3a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 4 1 None 0x3b 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x3c 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x3d 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x3e 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x3f 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 6 1 None 0x40 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 6 1 None 0x41 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 6 1 None 0x42 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 6 1 None 0x43 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x44 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x45 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x46 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x47 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x48 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None 0x49 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None 0x4a 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None 0x4b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x4c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x4d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x4e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x4f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 2 1 None 0x50 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 2 1 None 0x51 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 2 1 None 0x52 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 2 1 None 0x53 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x54 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x55 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x56 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x57 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 4 1 None 0x58 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 4 1 None 0x59 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 4 1 None 0x5a 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 4 1 None 0x5b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x5c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None 0x5d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x5e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None 0x5f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 6 1 None 0x60 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 6 1 None 0x61 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 6 1 None 0x62 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 6 1 None > glxgears 1280 frames in 5.0 seconds = 255.983 FPS 1371 frames in 5.0 seconds = 274.168 FPS 1334 frames in 5.0 seconds = 266.797 FPS > fgl_glxgears Using GLX_SGIX_pbuffer 2163 frames in 5.0 seconds = 432.600 FPS 2632 frames in 5.0 seconds = 526.400 FPS 2683 frames in 5.0 seconds = 536.600 FPS </pre><hr /> Note that DomII (full game) [/b]did run fine on my machine[/b] under SUSE 9.3. So I installed it again, but it does not run either anymore on my present installation (no hardware changes, only upgraded my distribution to SUSE 10.1). Maybe some troubles with the current kernel? |
Re: Linux/OpenGL: ONLY DomIII does not run! Why?
Check to make sure that you only have one version of the openGL libraries installed. If you've got more than one version, chances are one of them is software only.
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Re: Linux/OpenGL: ONLY DomIII does not run! Why?
Try to run in a window at low res to see if it helps. It could be you run out of video memory at high res.
dom3 -w --res 640 480 |
Re: Linux/OpenGL: ONLY DomIII does not run! Why?
I does not matter wether the resolution is 640x480 or 1680x1050. The -xxx helps somehwat, but it is unbearably slow.
I experimented with older ATI binary drivers and found one where Dom2 would run fast again. However, Dom3demo did not run at all with the old driver: <font class="small">Code:</font><hr /><pre> *** glibc detected *** dom3demo: free(): invalid pointer: 0x0be37af8 ***</pre><hr /> So the glibc 2.4-31.1 does not fit the older driver somehow. Dom2 runs fine though. (In response to Leif_-) Maybe all this reinstalling of graphics drivers caused some mess, but I do not know how to check for multiple libraries. All I do is using my distributions packet manager to install and remove RPM's, and I make sure do remove older ones. MESA is still there, since there are many dependancies, but my glxinfo shown in the first post shows that MESA is not used, right? It is still weird that freeware 3D games like Neverball run very fast in high resolution with all graphical mumbo-jumbo enabled, like transparencies, anti-aliasing, multiple light sources and mirror effects, while the simple graphics of Dominions are unbearably slow... http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: Linux/OpenGL: ONLY DomIII does not run! Why?
Could you tell us the output of the following commands?
ldd ~/dominions3/dom3 ldd /usr/bin/glxgears locate libGL locate libglx |
Re: Linux/OpenGL: ONLY DomIII does not run! Why?
Could you try with --zbuffer 24 ?
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Re: Linux/OpenGL: ONLY DomIII does not run! Why?
Quote:
<font class="small">Code:</font><hr /><pre>> ldd dominions3/dom3demo linux-gate.so.1 => (0xffffe000) libGL.so.1 => /usr/lib/libGL.so.1 (0xb7ee9000) libGLU.so.1 => /usr/lib/libGLU.so.1 (0xb7e73000) libpthread.so.0 => /lib/libpthread.so.0 (0xb7e42000) libSDL-1.2.so.0 => /usr/lib/libSDL-1.2.so.0 (0xb7db0000) libc.so.6 => /lib/libc.so.6 (0xb7c8f000) libm.so.6 => /lib/libm.so.6 (0xb7c6a000) libdl.so.2 => /lib/libdl.so.2 (0xb7c66000) libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0xb7b6f000) libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0xb7b61000) libXxf86vm.so.1 => /usr/X11R6/lib/libXxf86vm.so.1 (0xb7b5c000) libdrm.so.2 => /usr/lib/libdrm.so.2 (0xb7b54000) libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0xb7a74000) libgcc_s.so.1 => /lib/libgcc_s.so.1 (0xb7a69000) /lib/ld-linux.so.2 (0xb7f47000) libaa.so.1 => /usr/lib/libaa.so.1 (0xb7a4f000) libslang.so.2 => /usr/lib/libslang.so.2 (0xb7998000) libgpm.so.1 => /usr/lib/libgpm.so.1 (0xb7991000) libncurses.so.5 => /lib/libncurses.so.5 (0xb794a000) > which glxgears /usr/X11R6/bin/glxgears > ldd /usr/X11R6/bin/glxgears linux-gate.so.1 => (0xffffe000) libGL.so.1 => /usr/X11R6/lib/libGL.so.1 (0xb7f30000) libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0xb7f22000) libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0xb7e2b000) libpthread.so.0 => /lib/libpthread.so.0 (0xb7dfa000) libm.so.6 => /lib/libm.so.6 (0xb7dd4000) libc.so.6 => /lib/libc.so.6 (0xb7cb4000) libdl.so.2 => /lib/libdl.so.2 (0xb7cb0000) /lib/ld-linux.so.2 (0xb7fd1000) > locate libGL /home/chazar/google-earth/libGLU.so.1 /usr/lib/FGL.renamed.libGL.so.1.2 /usr/lib/GL/libGL.so.1 /usr/lib/GL/libGL.so.1.2 /usr/lib/libGL.so /usr/lib/libGL.so.1 /usr/lib/libGL.so.1.2 /usr/lib/libGLcore.so.1 /usr/lib/libGLcore.so.1.0 /usr/lib/libGLU.so /usr/lib/libGLU.so.1 /usr/lib/libGLU.so.1.3.060402 /usr/lib/libGLw.so /usr/lib/libGLw.so.1 /usr/lib/libGLw.so.1.0.0 /usr/X11R6/lib/FGL.renamed.libGL.so.1.2 /usr/X11R6/lib/libGL.so /usr/X11R6/lib/libGL.so.1 /usr/X11R6/lib/libGL.so.1.2 /usr/X11R6/lib/modules/extensions/libGLcore.so > locate libglx /usr/X11R6/lib/modules/extensions/libglx.so </pre><hr /> Thanks for the help thus far! |
Re: Linux/OpenGL: ONLY DomIII does not run! Why?
Quote:
"man ln" if you need to know how to create soft links. (I'd give you the exact command, but I'm not at a linux box right now, and don't remember the exact syntax in my head.) |
Re: Linux/OpenGL: ONLY DomIII does not run! Why?
1 Attachment(s)
Doesn't work: If I bend the symbolic link ("ln -s source target") to
/usr/lib/libGL.so.1 -> /usr/X11R6/lib/libGl.so.1 (which,btw, were both links to libGL.so.1.2 in their respective directories), then Dom2 runs fast again without troubles, but Dom3 aborts with the same invalid pointer error reported by glibc that I described two posts ago... http://forum.shrapnelgames.com/images/smilies/frown.gif It prints a backtrace though, which I attach as a txt-file to this post. However, I did not bend the link for libGLU.so.1, because I cannot find another libGLU -file anywhere else? Thanks for the help! I understand that people here cannot fix particulars to my linux distribution, but I need at least know what questions I should ask elsewhere in forums concerned with my linux distribution, with the questions not being particular with Dominions. I mean, since other openGL games run, people elsewhere will just tell me to ask the game's developer. So that is why I wonder where Dominions is different... in reply to Johan K: the zbuffer switch only helped a tiny bit, but even in 640x480 with -xxx and all quality settings to "very low", the battle graphics benchmark is at ~2fps, whereas Dom2 runs at 14 fps with high battle graphics, best quality filter, and fullscreen 1680x1050. |
Re: Linux/OpenGL: ONLY DomIII does not run! Why?
Well, in that case, make a backup of /usr/lib/libGL.so.1.2 and overwrite the original with /usr/X11R6/lib/libGL.so.1.2
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