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-   -   Savable Treaties (http://forum.shrapnelgames.com/showthread.php?t=30860)

AngleWyrm October 11th, 2006 01:33 PM

Savable Treaties
 
A feature request:

Have the ability to save/load a named treaty, with all it's customized items. So they don't have to be re-invented every game.

First contact? Just load up your carefully designed "First Contact Scenario" treaty proposal. Or maybe you have a couple paths in mind: First Contact - Probable Enemy, First Contact - Probable Ally.

Combat Wombat October 11th, 2006 01:38 PM

Re: Savable Treaties
 
That is one of the best ideas I have heard yet, these treaties should be saved with your empire file.

Suicide Junkie October 11th, 2006 02:03 PM

Re: Savable Treaties
 
Empire files are a bad place to store this stuff.

Who cares what shipset you're playing with right now? That's not going to change the treaties you want to load.
Same with ship designs. SE3 did this right with its saved designs being completely independent.

Strategia_In_Ultima October 12th, 2006 04:02 AM

Re: Savable Treaties
 
Well, if you always RP a particular personality for each shipset, it might come in handy; aggressive, warlike empires don't really have much use for the "Daisy Flower" trade ship now do they? http://forum.shrapnelgames.com/images/smilies/wink.gif

AngleWyrm October 12th, 2006 09:24 AM

Re: Savable Treaties
 
Another useful reason to have treaties (and also ship designs) as separate files, is so we can post, tune and trade them http://forum.shrapnelgames.com/images/smilies/happy.gif


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