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-   -   SE5: Armor regeneration (http://forum.shrapnelgames.com/showthread.php?t=30861)

Elsemeravin October 11th, 2006 01:34 PM

SE5: Armor regeneration
 
Do you know whether the ability armor regeneration can still be used this way:
Armor Regeneration = The amount of structure points regenerated per combat turn.


1] I add on every "regeneration-able" component a very small Armor Regeneration (1 or maybe 0.001 ?) which will not regenerate during fight because too slow.
2] And then I add one component with very low structure, which have a very big Armor Regeneration.

Would the Armor Regeneration be global and touching every component having the ability (like I remember in SEIV) or will each component only use its own regeneration ability until repaired ?

Captain Kwok October 11th, 2006 01:36 PM

Re: SE5: Armor regeneration
 
It doesn't work right now.

Elsemeravin October 11th, 2006 02:08 PM

Re: SE5: Armor regeneration
 
Thank you for the answer (also I would prefer another one http://forum.shrapnelgames.com/image...ies/tongue.gif)

Is Emissive armor working in latest patch ?
(I read it was not...)

AngleWyrm October 11th, 2006 02:16 PM

Re: SE5: Armor regeneration
 
What about Organic Armor?

Elsemeravin October 11th, 2006 02:18 PM

Re: SE5: Armor regeneration
 
Quote:

AngleWyrm said:
What about Organic Armor?

I think Organic Armor is actually using Armor regeneration, and should then not be working...

Captain Kwok October 11th, 2006 02:46 PM

Re: SE5: Armor regeneration
 
Organic Armor, Crystalline Armor, and Emissive armor are not working.

I didn't answer your question because it is not certain yet. The ability used is actually "Component - Regeneration" which I suspect means that any item with the ability can be healed as it was in SE:IV. But I'm not sure since there is no way to test it. http://forum.shrapnelgames.com/image...ies/tongue.gif

Elsemeravin October 11th, 2006 02:51 PM

Re: SE5: Armor regeneration
 
Quote:

Captain Kwok said:
I suspect means that any item with the ability can be healed as it was in SE:IV.

I sure hope it will be, so we can still have "heart" or such organic component boosting the overall regeneration.
same for emissive, hope we can have a small expensive component hidden in the Inner Hull generating the emissive shield subtracting for every incoming damage.

Hopefully it will be corrected in a few patches...

RonGianti October 11th, 2006 02:51 PM

Re: SE5: Armor regeneration
 
Quote:

Captain Kwok said:
Organic Armor, Crystalline Armor, and Emissive armor are not working.


Broken in 1.0, the latest patch (unreleased) or both?

AAshbery76 October 11th, 2006 02:52 PM

Re: SE5: Armor regeneration
 
This bloody better get fixed in the next patch.


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