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Sound Effect Mod v1.01 for SE V
[INITIAL POST AND FILE DELETED AND MOVED TO SEV SCENARIO/MOD FORUM]
initial changes left in for reference v1.00 (10/12/06) + All sound effects conformed to at least Wave, PCM, signed, 16bit, stereo + Replaced ship design sounds, warning and other interface sounds (14) + Replaced/modified all explosion sounds (17) + Replaced warp point flash enter/exit sounds (2) + Replaced/modified all stellar manipulation sounds (21) + Replaced/modified all weapon sounds (63) + Modified combat sounds to 16/8 bit to fit original sound file size to avoid combat stuttering which resulted when all sounds converted to 16bit stereo + Doubled (tripled in some cases) number of effect instances permitted |
Re: Sound Effect Mod v1.00 for SE V
Cool beans! I really enjoyed your SE4 sound mod. I believe it was the first mod I installed and played with.
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Re: Sound Effect Mod v1.00 for SE V
Good stuff.What is this ground mod?
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Re: Sound Effect Mod v1.00 for SE V
Quote:
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Re: Sound Effect Mod v1.00 for SE V
Oh, its not top secret CK http://forum.shrapnelgames.com/image...s/rolleyes.gif it's just not done yet! Now that the bugs and UI issues are getting some needed attention and fixed, I can concentrate more on the fun stuff like, sounds, ground combat and the AI.
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Re: Sound Effect Mod v1.00 for SE V
I've been using the sound mod for the last couple of days and I really like the sounds you choose TG! Excellent!
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Re: Sound Effect Mod v1.00 for SE V
I don't like the starwars end turn sounds,apart from that it's very good.
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Re: Sound Effect Mod v1.00 for SE V
thanks Tampa. Tried on the demo, simulating 100+ ships battling, and not one stuttering (and they are cooler too)
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Re: Sound Effect Mod v1.00 for SE V
I think you should drop the instances amount for Warp Point enter/exits though TG, the sound effect can be quite loud otherwis - even better might be to replace this particular sound as its the only one I don't really like. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Sound Effect Mod v1.00 for SE V
Does it get louder the more ships pass through at a given time (i.e. fleet)? Aaron and I have an ongoing bug report on this item because its not supposed to, but I think it does.
Which one don't you like enter or exit? (they are different) |
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