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Why isn\'t my mod working?
I'm trying a really simple mod to lower the path cost for Titans. It shows up in my preferences and I have it selected, but the Titan still has it's original path cost.
Here's what my mod looks like: #modname "Magic Titans" #description "Easier Magic Use for Titans" #version 1 #domversion 3.00 #selectmonster 597 #pathcost 40 #end |
Re: Why isn\'t my mod working?
Though I just noticed that a Fire Elemental with a pathcost of 40 is now showing up. Am I using the wrong monsters.txt file as a reference tool, perhaps?
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Re: Why isn\'t my mod working?
This time I went in and did shift-i to discover that the Titan is actually #602 and the Father of Serpents is #603, as opposed to 599 and 600. Problem solved!
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Re: Why isn\'t my mod working?
press Shift+i, or 'I', when viewing Titan's description. That should show the unit's number, and the number of all weapons/armor the unit uses.
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Re: Why isn\'t my mod working?
Good timing there. http://forum.shrapnelgames.com/images/smilies/wink.gif
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