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-   -   Testing mods (http://forum.shrapnelgames.com/showthread.php?t=30966)

aegisx October 14th, 2006 05:45 PM

Testing mods
 
What is a good way to test out empire AI mods? How do I add the AI empire and play hands off for a time etc?

Thanks

Combat Wombat October 14th, 2006 06:33 PM

Re: Testing mods
 
Someone made a program that ran a AI onlt game for SEIV, I cannot even remmeber what it was called though and it doesn't work under windows XP maybe someone else will remember.

Suicide Junkie October 14th, 2006 06:41 PM

Re: Testing mods
 
A simple script to call the command line parameters to process the turn, wait for it to finish and then repeat...

Phoenix-D October 14th, 2006 07:29 PM

Re: Testing mods
 
Except of course we don't know those parameters for SEV yet..


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