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-   -   Are EA Abyssia Units Buggy? (http://forum.shrapnelgames.com/showthread.php?t=30970)

Ighalli October 14th, 2006 07:12 PM

Are EA Abyssia Units Buggy?
 
I'm wondering about the EA Abyssia Burning Ones and the Misbreds. They seem to be buggy, but it might be deliberate, which is why I'm posting it here instead of in the bug thread.

If the burning ones are the early Abyssians, why do they have base encumbrance 10? The Anointed of Rhaux is also one of these very early Abyssians, but they have enc 2. In fact, all the other Abyssians seem to have base enc 2.

The strange thing about the Misbreds is their old age. The text says the demonbreds are all recent creations, but they sometimes start out over 300 years old! Their age seems to change each time you look at the unit view. Try clicking on their age from the recruitment window then closing the Misbred window, open it again, and look again. I suppose their age might represent the strain of their creation or something, but the demonbreds always start out at 95 (so the recruitment screen says at least!).

Can anyone shed some light on this for me?

Shovah32 October 14th, 2006 08:07 PM

Re: Are EA Abyssia Units Buggy?
 
For the burning ones im guessing its heavy armour, 2 morning stars and berserk (and possibly the climate) and for the misbreds age disorder it (and the afflictions it brings) could represent the problems they have.

Daynarr October 14th, 2006 08:36 PM

Re: Are EA Abyssia Units Buggy?
 
Quote:

Shovah32 said:
For the burning ones im guessing its heavy armour, 2 morning stars and berserk (and possibly the climate) and for the misbreds age disorder it (and the afflictions it brings) could represent the problems they have.

Looking at this page I'd guess that:
Quote:

* Burning one had prec and enc switched

http://forum.shrapnelgames.com/images/smilies/cool.gif

Ighalli October 14th, 2006 09:40 PM

Re: Are EA Abyssia Units Buggy?
 
Thanks! I didn't think that page was being updated so I didn't even think to look there!

Kristoffer O October 15th, 2006 04:07 AM

Re: Are EA Abyssia Units Buggy?
 
> The strange thing about the Misbreds is their old age. The text says the demonbreds are all recent creations, but they sometimes start out over 300 years old! Their age seems to change each time you look at the unit view. Try clicking on their age from the recruitment window then closing the Misbred window, open it again, and look again. I suppose their age might represent the strain of their creation or something, but the demonbreds always start out at 95 (so the recruitment screen says at least!).

Misbreds are supposed to be degenerates and freaks and their bodies are sometimes prematurely aged. This is reperesented by a random age addon. You will get an example age if you inspect a unit, but it will be different each time (every time you inspect a unit in the recruitment queue a new unit is created, when you close the window he is killed. In dom2 you could sometimes hear the screams of the dying when closing the window).

Graeme Dice October 15th, 2006 04:18 AM

Re: Are EA Abyssia Units Buggy?
 
Quote:

Kristoffer O said:
In dom2 you could sometimes hear the screams of the dying when closing the window).

I still hear that from time to time when closing the windows of some commanders.

Kristoffer O October 15th, 2006 05:14 AM

Re: Are EA Abyssia Units Buggy?
 
Nice! http://forum.shrapnelgames.com/images/smilies/happy.gif

Morkilus October 16th, 2006 02:07 PM

Screams of the Dying
 
Heh, I also hear the Screams of the Dying sometimes when the Hosting screen says "AI thinking". http://forum.shrapnelgames.com/images/smilies/happy.gif

Nerfix October 16th, 2006 02:08 PM

Re: Screams of the Dying
 
Are you guys serious? O_o

Graeme Dice October 16th, 2006 02:11 PM

Re: Screams of the Dying
 
Quote:

Morkilus said:
Heh, I also hear the Screams of the Dying sometimes when the Hosting screen says "AI thinking". http://forum.shrapnelgames.com/images/smilies/happy.gif

I've heard that before as well. Usually in the same turn when the commanders death screams are available.


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