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-   -   Base resources formula? (http://forum.shrapnelgames.com/showthread.php?t=31116)

PhilD October 18th, 2006 04:12 PM

Base resources formula?
 
(I thought I had posted about this earlier, but since I cannot find the thread, I'm assuming I forgot to actually post)

I started reading the manual, and didn't find a formula for the amount of resources in a province (assuming it depends on population and terrain type, which seems reasonable).

The manual does list dominion modifiers, unrest modifiers, and admin effects of fortresses in detail, but I didn't find a formula for how many resources are produced by a province...

Kristoffer O October 19th, 2006 02:11 AM

Re: Base resources formula?
 
It is random with a higher maximum on some terrains (mountain, forest and waste IIRC, mountain highest) and lower max on farmlands. I don't think pop is used in the random number.

Corwin October 19th, 2006 02:52 AM

Re: Base resources formula?
 
Quote:

Kristoffer O said:
It is random with a higher maximum on some terrains (mountain, forest and waste IIRC, mountain highest) and lower max on farmlands. I don't think pop is used in the random number.

What about mixed terrian Kristoffer? Is only the best modifier used, or does farmland reduces max on Mountain province?

And does waste really has higher than plain resources?

Corwin October 25th, 2006 12:25 PM

Re: Base resources formula?
 
So does anybody know how multiple terrain modifiers in a single province work, as far as money/resources/magic chances go?

paradoxharbinger October 25th, 2006 03:46 PM

Re: Base resources formula?
 
iirc, they are combined. believe this was discussed somewhere in the dom2 maps section. the thread discussed specifically pros and cons of combining terrain types


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