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I\'m getting scared
I have been running a game using my latest mod (DevnullMod 1.31) and it's been quite interesting. I'm now on turn 70 or so and was just attacked by a rather scary ship design.
The Piundon created a light cruiser with the following components: 7 Ion Engine II's Bridge/LS/CQ Phased Shields VI (240 shield points) 2 x Large Mount Shard Cannon X 1 x Energy Dampener III 2 x Point Defense Cannons V 1 x Mini Point Defense Cannon III 20 x Splinter Armor III ( 160 points of armor + 40 points of damage channeled to shields) I'm truly impressed. That's almost as good as a human-designed ship. A little light on weaponry, but overall, not too bad. Took a lot to kill it, lemme tell ya! Earlier in the game (around turn 50 or so) I was humming along glassing enemy homeworld when I came up against the UnitedFloral attack fleet. Well, I had 8 Heavy Cruisers in my fleet and they only had 6 in theirs, so I figure it should be winnable. Next thing I know, not only am I being torn apart by their seeking parasites (a LOT of them -- overwhelming my poor point defense), but then I'm suddenly facing my own ships as their line reaches mine and their allegiance converters start taking over all my ships. I lost all of my ships in that battle (3 destroyed, 5 captured) and only took out 2 of theirs. Yikes. And the wierd thing is I didn't even give the AI any bonus this game. I have the settings at High Difficulty, but No bonus. I have more research points, but most of the AI's are still somewhat outstripping me in tech research. Now if only I could get them to behave more intelligently, I'd actually be getting really scared about now. But I will say, it's a lot more fun than it used to be =) ------------------ How's my Programming? Call 1-800-DEV-NULL |
Re: I\'m getting scared
Check out some of their designs on a high tech start! 4000 points of shields, shield regenerators all over the place, packed with weapons. I don't look forward to meeting any of them.
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