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-   -   New blitz map: Clash of the Titans [deleted!] (http://forum.shrapnelgames.com/showthread.php?t=31344)

DominionsFan October 26th, 2006 10:58 AM

New blitz map: Clash of the Titans [deleted!]
 
I've deleted this map, since there is an upgraded version with a new name.

You can find it here:

http://www.shrapnelcommunity.com/thr...o=&fpart=1

Gandalf Parker October 26th, 2006 02:24 PM

Re: New blitz map: Clash of the Titans
 
Very good MP map. Almost a chessboard fairness feel. It should go over well.

DominionsFan October 26th, 2006 04:28 PM

Re: New blitz map: Clash of the Titans
 
Gandalf, one day I will make some huge map for PBEM games, also I know that you prefer those kind of maps. http://forum.shrapnelgames.com/images/smilies/cool.gif

DominionsFan October 26th, 2006 06:50 PM

Re: New blitz map: Clash of the Titans
 
*Edit* I've removed the attachment, what contained the v1.02 .map file, since a new version is out. [v1.03]



Yet another .map version is out: v1.02
I've removed the post what contained the v1.01 .map file.

v1.02 update: The province in the middle of the map -the one with the lake- has been updated. The population of the province is very high now, but it is defended by a stronger independent army.

Gandalf Parker October 26th, 2006 07:33 PM

Re: New blitz map: Clash of the Titans
 
Quote:

DominionsFan said:
Gandalf, one day I will make some huge map for PBEM games, also I know that you prefer those kind of maps. http://forum.shrapnelgames.com/images/smilies/cool.gif

Actually Im (very slowly) messing around with that. Im trying to get a decent maximum map with the color scheme I like.
http://www.dom3minions.com/RandomMaps/struggle.jpg
http://www.dom3minions.com/RandomMaps/struggle_bit.jpg

Im happy with the colors but it takes a long time to generate the maps. 2 to 3 hours each. And the light blue lines in the waters are a rare occurance. But eventually I will get one I like and start playing mega games on it to catch all the neighbor errors.

What I plan is to offer it as a map for huge mega games (all human players of an era, and all else AI for a total of 79 players)

NTJedi October 26th, 2006 09:59 PM

Re: New blitz map: Clash of the Titans
 

If each player starts in a corner then one player has an advantage by having three connecting provinces instead of two.
Otherwise it's a great two or four person map.

Ballbarian October 27th, 2006 12:35 AM

Re: New blitz map: Clash of the Titans
 
Looks like a fun blitz map DF. http://forum.shrapnelgames.com/images/smilies/happy.gif

DominionsFan October 27th, 2006 06:44 AM

Re: New blitz map: Clash of the Titans
 
Quote:

NTJedi said:

If each player starts in a corner then one player has an advantage by having three connecting provinces instead of two.
Otherwise it's a great two or four person map.

Yep, however it is still balanced, since 2 out of those 3 are small provinces. [low income & resources]

DominionsFan October 27th, 2006 09:20 AM

Re: New blitz map: Clash of the Titans
 
1 Attachment(s)
Version 1.041 is out. Additional bugfixing was done.

The v1.041 .map file can be found in the attachment. http://forum.shrapnelgames.com/images/smilies/smile.gif

atul October 28th, 2006 07:39 AM

Re: New blitz map: Clash of the Titans
 
Huh, 4-5 independent provinces between capitals, sure encourages rushing. No wonder you people are so into those blitz games if that's the way you like to play it. As to the map, pretty and apparently quite deterministic in balance.

Just one thing, there was already a map named "Clash of the Titans" (see http://www.illwinter.com/dom2/maps.html ) for dom2 to be used in 2-player games that imports nicely to dom3. I was just wondering whether the identical naming could be a problem or not.


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