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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   1712 unique units. Pretty cool! (http://forum.shrapnelgames.com/showthread.php?t=31464)

Turin October 30th, 2006 07:41 PM

1712 unique units. Pretty cool!
 
Why does no press release mention that number? As far as I know that is some kind of record http://forum.shrapnelgames.com/images/smilies/happy.gif .

I still have only the demo, so I updated the blackunitview map from Edi, to check out all the cool new units. And needless to say it finally convinced me to order the game.

They look amazing and the backstory on most units is great. Canīt wait to try out the samurai. I noticed though that there are only pretty few new heroes, but most of them look pretty great. Is it possible to mod new heroes into the game now?

NTJedi October 30th, 2006 07:59 PM

Re: 1712 unique units. Pretty cool!
 
Quote:

Turin said:
Is it possible to mod new heroes into the game now?

I'm not sure if new heroes can be added via mods, but I know you can at least replace existing heroes.

Yes Dominions_3 is a great game... I only wish Monday thru Friday was not spent working 9_hours, eating 1.5_hours, sleeping 8_hours, and driving/errands 3_hours.

KissBlade October 30th, 2006 08:19 PM

Re: 1712 unique units. Pretty cool!
 
Hehe will this mean you'll be joining us in our MP Turin? =) I haven't played enough games with ya XD.

FrankTrollman October 30th, 2006 09:10 PM

Re: 1712 unique units. Pretty cool!
 
It is possible to add new heroes with the mod commands.

I added a couple of national heroes for the Themiskyra mod I did.

-Frank

Nerfix October 31st, 2006 02:25 AM

Re: 1712 unique units. Pretty cool!
 
Welcome back.

Share the map. Please.

B0rsuk October 31st, 2006 04:05 AM

Re: 1712 unique units. Pretty cool!
 
How do you know they're all unique ? Or is just name enough ?

I'm tempted to create a textfile list of all units, starting with nationals because they're more accessible. That would make it easily grep'able, unlike the .xls files.

PhilD October 31st, 2006 08:04 AM

Re: 1712 unique units. Pretty cool!
 
Quote:

B0rsuk said:
How do you know they're all unique ? Or is just name enough ?

I'm tempted to create a textfile list of all units, starting with nationals because they're more accessible. That would make it easily grep'able, unlike the .xls files.

Yeah, that would be great. I won't offer help 'cause I know I probably wouldn't be able to give it enough time, but I'd really like such a file...

Nerfix October 31st, 2006 08:05 AM

Re: 1712 unique units. Pretty cool!
 
I for one would like to see a Dom 3 version of the unitview map.

DominionsFan October 31st, 2006 09:33 AM

Re: 1712 unique units. Pretty cool!
 
Quote:

Nerfix said:
I for one would like to see a Dom 3 version of the unitview map.

Same here, someone should update it. http://forum.shrapnelgames.com/images/smilies/smile.gif
BTW IIRC it was Saber who made the original one for Doms 2, but I might be wrong.

Ballbarian October 31st, 2006 09:57 AM

Re: 1712 unique units. Pretty cool!
 
1 Attachment(s)
I created an updated version shortly after getting the game, but #comname appears to be broken. Instead of the number showing up, the game is assigning a name. In addition, a few units "disappear in a puff of smoke". http://forum.shrapnelgames.com/images/smilies/happy.gif

Attaching to post for those who would like it anyway.


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