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frustration with se5
can someone please tell me how i deconstruct a facility on a planet that is full already? I'm sick and have run out of patience with this game http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: frustration with se5
scrap facility button?
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Re: frustration with se5
and where would i find that? I dont consider myself stupid, and i've been looking for over an hour now? could i have overlooked it somewhere? will have a look, but i dont remember seeing it.
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Re: frustration with se5
found it. scrap cargo, yay
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Re: frustration with se5
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The new icons can be a bit hard to understand. I would have liked to have seen them at the top of the screen as they were in SEIV. A few mock up UI screens were made with them at the top and they looked *****'n. Perhaps we could post a few of th images. I don't know if the NDA would apply since it was a suggestion and not really beta related and since the game is now out any suggestions can now be made.
The image included in this post was one of the suggestions I thought would make the game more functional. Notice there are a lot of ideas in the image from tabs to a better visual lay out that provides imformation where you need it. If I could mod the game, I would make this my UI main screen. |
Re: frustration with se5
If he would have made the tabs into actual tabs, instead of hiding as buttons, it would have been infinitely better...
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Re: frustration with se5
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Re: frustration with se5
I think I'd prefer smaller fleet/ship/planet icon stuff in the hex-view, though. Alot of scrolling with only 4 of them showing at once. Other than that, such UI changes would be a great improvement.
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Re: frustration with se5
There is an option in Empire Options to make them smaller, but they are still damned huge. SJ made a new set of smaller icons, IIRC.
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Re: frustration with se5
If he had made the interface moddable, that would've been even more *****in'.
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