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Hosting a server..the patch is doing something odd
We are using Lute's Urraparound. The game quickhosted and then I patched the server. Everyone patched their individual games. I was told we should use the old map instead of the one in the patch. But when anyone tries to connect, they get the "receiving turn file" loading over and over and over..never stopping. Are we supposed to use the new version of the map and is that why its looping???
Thanks for any help! |
Re: Hosting a server..the patch is doing something
Did you kill the server and restart it? you should do that.
Im not sure if the map is used once the fatherland file gets created |
Re: Hosting a server..the patch is doing something
I can take a look at it if you send info on how to connect to me at "johan a illwinter.com".
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