.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Stellar Ability Idea (http://forum.shrapnelgames.com/showthread.php?t=31735)

Docwho November 9th, 2006 06:16 PM

Stellar Ability Idea
 
Ok is there anyway to give a component a flag saying there is Asteroids at the site. I have looked for it but maybe I am not looking in the right places.

I have a great idea for a Unique Discovery. It would allow the person to make planets everywhere.

The other idea is what is the flag to make an unstable warp point. For games where you start with no warp points I would like to add the component to Stellar Manipulation level 5 so you could make unstable warps at 50lys only. Well random chants on if it is a good warp point or not.

Any information would be helpful thanks.

Thy_Reaper November 10th, 2006 10:34 AM

Re: Stellar Ability Idea
 
I just looked through the data files, and it seems that you can't define a warp point that is unstable to begin with. The unstable warp points in the game are created by the SystemTypes file, so I don't think there is any way to do this. Might be a good modding request, however.


All times are GMT -4. The time now is 06:53 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.