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Question about reproduction in SEV
Actually, I have a couple of them.
I have always been annoyed that the default reproduction rates in SEIV are ridiculous (at least for humanish races). They are usually displayed as being between 10 and 20% - which is not that bad when calculated like simple interest but since when compounded 10 times each year it becomes outrageous. A population of 50M would grow to 55M using the first method (at 10%) but about 130M using the second. That means that about 60% of the population is less than one year of age! Talk about a baby boom! So I was wondering if anyone had noticed how this works in SEV. Question #1: Can reproduction rates include decimal values (more appropriate for exponential growth)? Question #2: Can reproduction rates be represented using a formula? This of course, is all assuming that reproduction rates can still be changed (and that they actually work the way that they are supposed to). |
Re: Question about reproduction in SEV
Compounding doesn't work that way. 10% interest compounded 10 times does not mean add 10% 10 times. It means add 10/10 = 1% 10 times, and this is how SEIV and (presumably) SEV calculate population growth.
Sorry, but I'll have to let someone else answer your questions. |
Re: Question about reproduction in SEV
Reproduction rates can be adjusted the same way as in SE4. Open the Settings.txt file and search for �Reproduction Check Frequency� to control how often growth is checked for; the default being every turn (1). Also search for �Race Starting Percent Reproduction� which controls the reproduction rate.
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Re: Question about reproduction in SEV
Speaking of outrageous reproduction rates... I'm playing v1.13 with the Balance Mod v0.96, as Humanoids, rock/oxygen. A few turns ago I colonized a Small Rock/Methane planet (domed colony), Unpleasant conditions, 118mR/yr, 0.56g gravity, 91deg temperature.
Stardate 2404.8 population: 22M/250M Stardate 2404.9 population: 139M/250M Stardate 2405.0 population: 223M/250M Stardate 2405.1 population: 250M/250M The rates on my other dozen or so planets seem OK though. |
Re: Question about reproduction in SEV
Mea culpa, figured this one out. Somehow the Xi'Chung migrated onto this planet, I have a treaty allowing this with them and must have missed how they transferred 100M+ people onto my world in one turn. They breath methane and are breeding like insect on this planet. Actually they ARE insects. Not too shabby, got me a non-domed mineral-rich colony, too bad it's the only methane planet in my systems http://forum.shrapnelgames.com/images/smilies/happy.gif.
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Re: Question about reproduction in SEV
If you jettison or move your own population from the planet, you'll be able to get your colony undomed and access to the full amount of facilities etc. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Question about reproduction in SEV
Those aren't really reproduction rates... In Space Empires V, your population migrates between planets. Thus, only a small part of that is from reproduction, the rest is unhappy people leaving your homeworld and going to get a nice house and job in the new, pristine colonies.
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Re: Question about reproduction in SEV
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Thanks for the correction (Thank you sir! May i have another?) |
Re: Question about reproduction in SEV
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While SEV may allow decimal points in percentages.... does it track population at the decimal point level as well? |
Re: Question about reproduction in SEV
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