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New PBW Game: Adamant Rumble
(the "opponents wanted" thread is apparently useless; 4 views, 2 of which were me!)
game link The goal of this game is to cram as many players as possible into a tiny map area. It won't be a single system rumble or anything, but expect to meet neighbors very rapidly. The game will use Adamant 0.16; 0.15 is only selected because 0.16 is not set up on PBW yet. <hr> Rules: Tech trading is allowed, so long as it is of roughly equal value for both parties involved. Make sure to read the Empire Setup file in the Help folder, and follow the guidelines in it. Specifically, you are required to list all advanced racial traits you chose in the Biological Description portion of your empire file. And, don't take more than one paradigm race trait (Physical, Organic, Magic, Mechanical, Energy) and do not take more than one of the Natives trait types. Do not take Roleplay Elements trait; this isn't a RP game. No duplicate ship sets allowed. Make sure to select the set you are using when you upload your empire file from the drop down list (even if it is a Stock set). Population trading is disallowed. You may not trade population with other empires, period. Surrender is disallowed. Therefore, gifting all of your planets, ships, etc. to another empire, which is an attempt to subvert this rule, is also disallowed. If you happen to see other players do this in the game, tell me, and I will investigate the situation. If this rule has been broken, I will upload an old turn to prevent it from happening, and I will consider kicking the offending players from the game. <hr> Bug exploits are not allowed. They will be listed as they are discovered (though more likely will be patched ASAP). If you are unsure of something, please do not hesitate to ask me about it. <hr> Starting resources: 20000 Starting planets: 3 Home planet value: Good Score display: Own Technology level: Medium Racial points: 3000 Quadrant type: Something Quadrant size: Tiny Event frequency: Medium Event severity: High Technology cost: Medium Victory conditions: Last player standing. Maximum units: 20k Maximum ships: 20k Computer players: NONE Computer difficulty: High Computer player bonus: None Neutral empires: No |
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