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-   -   AI personality group effect? (http://forum.shrapnelgames.com/showthread.php?t=3186)

Q May 25th, 2001 11:01 PM

AI personality group effect?
 
I searched this forum for this topic but found no conclusive statement about it. So I wanted to ask again: does anybody know what the "personality group" in the AI settings file really does??
If I look at the different races I do not find any constant: The Pyrochette as an aggressive race have personality group 1 as do the Phong and CueCappa as peaceful races.

Deathstalker May 25th, 2001 11:18 PM

Re: AI personality group effect?
 
I am reasonably sure (about 85%) that the 'personality group' is the number that corresponds with wether that race is chosen randomly to be put in the game. The AI difficulty (ie low, medium, high, Not the resource bonus) controls to how many 'aggressive' or 'peaceful' races are in a game, and to wether the AI's will use 'fleets' etc. So at 'high' AI difficulty more 'aggressive'(Xi'Chung etc.) will be in the 'pool' of random races to enter the game.

At least this is what I have learned from playing and reading the Posts.



------------------
"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.

geoschmo May 25th, 2001 11:19 PM

Re: AI personality group effect?
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>I am reasonably sure (about 85%) that the 'personality group' is the number that corresponds with wether that race is chosen randomly to be put in the game.<HR></BLOCKQUOTE>I can say with 100% certainty that is what it does, but I am not 100% certain how it works. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Geo

[This message has been edited by geoschmo (edited 25 May 2001).]

Q May 26th, 2001 06:25 AM

Re: AI personality group effect?
 
So you mean 0 would be the weakest AI and 4 the strongest?
0 is used for all neutral empires but also for the Earth Alliance and the Praetorian.

[This message has been edited by Q (edited 26 May 2001).]

capnq May 26th, 2001 06:15 PM

Re: AI personality group effect?
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR> So you mean 0 would be the weakest AI and 4 the strongest?
0 is used for all neutral empires but also for the Earth Alliance and the Praetorian.<HR></BLOCKQUOTE>No, I think he's saying that 0 is least aggressive and 4 most aggressive, which isn't necessarily the same thing as weakest/strongest.

BTW, the Praetorians are group 1. I don't have the EA to check.

------------------
Cap'n Q

The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft

[This message has been edited by capnq (edited 26 May 2001).]

dumbluck May 27th, 2001 01:15 AM

Re: AI personality group effect?
 
From settings.txt:

Random Player Personality Groups := 4
Random Player Personality Group 1 Percent := 30
Random Player Personality Group 2 Percent := 30
Random Player Personality Group 3 Percent := 30
Random Player Personality Group 4 Percent := 10

I take this to mean that of the total # of random AIs, 30% will be from Personality Group 1, 30% will be from Personality Group 2, 30% will be from Personality Group 3, and 10% will be from Personality Group 4.

Just my very over-priced $0.02 worth.

Q May 27th, 2001 08:32 AM

Re: AI personality group effect?
 
Ooops, I changed by mistake: The Dominion and the Ixaris have personality 0 not the Earth Alliance and the Praetorian. Sorry. But I am still not sure that personality 4 makes the AI more aggressive. Is it just used to mark aggressive AI's for the player selection, but has no effect on the AI itself??

dumbluck May 27th, 2001 08:38 AM

Re: AI personality group effect?
 
I think it is just a marker that the game uses when choosing random AI opponents when starting a new game.


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