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-   -   Suggestion - Black/Whitelist for Battlespells (http://forum.shrapnelgames.com/showthread.php?t=32220)

calmon December 8th, 2006 02:52 PM

Suggestion - Black/Whitelist for Battlespells
 
Suggestion

You've another option in the 'Magic' menu: a battlespell list.

Here you can find every battlespell (maybe only the researched one).
Now you can make spells blacklisted which means none of your mages autocast it.
You also can whitelist spell which means mages autocast this one with a high priority.

Optional: You can set a spell as not boostable wich means none of your mages uses additional gems to cast it.

This list applies for all mages in a nation so the micromanagement is very limited.

B0rsuk December 8th, 2006 03:15 PM

Re: Suggestion - Black/Whitelist for Battlespells
 
I'm afraid it's not going to happen. I suggested this and other improvements in Dominions3 wishlist thread a couple of months ago. No result.

I have a feeling it may be (at least partially) intentional. Turns could last forever if we were, for example, allowed to set first 10 moves.

mivayan December 8th, 2006 04:13 PM

Re: Suggestion - Black/Whitelist for Battlespells
 
Quote:

calmon said:
Now you can make spells blacklisted which means none of your mages autocast it.

Probably wont happen, but there is a hardcoded blacklist in dom3 that wasn't in dom2. I *think* that vortex of returning and breath of winter are on it, and touch of madness should be, but I'm not sure.

Gandalf Parker December 8th, 2006 04:19 PM

Re: Suggestion - Black/Whitelist for Battlespells
 
If you turn on logging you can actually see it thinking its way thru the list. Its a long list.

Cor December 8th, 2006 04:32 PM

Re: Suggestion - Black/Whitelist for Battlespells
 
I would be happy if the Developers just added touch of madness to the black list. That spell drives Me mad.

Jack_Trowell December 8th, 2006 04:57 PM

Re: Suggestion - Black/Whitelist for Battlespells
 
Quote:

Cor said:
I would be happy if the Developers just added touch of madness to the black list. That spell drives Me mad.

It's supposed to ... http://forum.shrapnelgames.com/images/smilies/happy.gif

.. but I second the notion, and add "berserk" to the list

Cainehill December 9th, 2006 02:52 AM

Re: Suggestion - Black/Whitelist for Battlespells
 
Quote:

B0rsuk said:
I'm afraid it's not going to happen. I suggested this and other improvements in Dominions3 wishlist thread a couple of months ago. No result.

I have a feeling it may be (at least partially) intentional. Turns could last forever if we were, for example, allowed to set first 10 moves.

Isis bleeding! Let me point out that it's not "a couple of months ago" - this has been requested every since Dom2 came out. Probably before that. Historical evidence says - ain't gonna get fixed, thanks for your money though.

PDF December 9th, 2006 06:48 PM

Re: Suggestion - Black/Whitelist for Battlespells
 
Well, this idea has popped up some 4 years ago IIRC, and was never considered for implementation (at least IW didn't communicate on it), but by repeatedly requesting we won't lose anything, so let's go ! http://forum.shrapnelgames.com/images/smilies/wink.gif

Epaminondas December 9th, 2006 07:37 PM

Re: Suggestion - Black/Whitelist for Battlespells
 
Quote:

Jack_Trowell said:
Quote:

Cor said:
I would be happy if the Developers just added touch of madness to the black list. That spell drives Me mad.

It's supposed to ... http://forum.shrapnelgames.com/images/smilies/happy.gif

.. but I second the notion, and add "berserk" to the list

I absolutely agree with you and Jack.

HoneyBadger December 9th, 2006 07:41 PM

Re: Suggestion - Black/Whitelist for Battlespells
 
Ancient Runic stones dated atleast to the early 18th century indicate that Vikings in America actually came up with this idea first, but the authenticity of the stones remains in question.


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