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Suggestion - Black/Whitelist for Battlespells
Suggestion
You've another option in the 'Magic' menu: a battlespell list. Here you can find every battlespell (maybe only the researched one). Now you can make spells blacklisted which means none of your mages autocast it. You also can whitelist spell which means mages autocast this one with a high priority. Optional: You can set a spell as not boostable wich means none of your mages uses additional gems to cast it. This list applies for all mages in a nation so the micromanagement is very limited. |
Re: Suggestion - Black/Whitelist for Battlespells
I'm afraid it's not going to happen. I suggested this and other improvements in Dominions3 wishlist thread a couple of months ago. No result.
I have a feeling it may be (at least partially) intentional. Turns could last forever if we were, for example, allowed to set first 10 moves. |
Re: Suggestion - Black/Whitelist for Battlespells
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Re: Suggestion - Black/Whitelist for Battlespells
If you turn on logging you can actually see it thinking its way thru the list. Its a long list.
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Re: Suggestion - Black/Whitelist for Battlespells
I would be happy if the Developers just added touch of madness to the black list. That spell drives Me mad.
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Re: Suggestion - Black/Whitelist for Battlespells
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.. but I second the notion, and add "berserk" to the list |
Re: Suggestion - Black/Whitelist for Battlespells
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Re: Suggestion - Black/Whitelist for Battlespells
Well, this idea has popped up some 4 years ago IIRC, and was never considered for implementation (at least IW didn't communicate on it), but by repeatedly requesting we won't lose anything, so let's go ! http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Suggestion - Black/Whitelist for Battlespells
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Re: Suggestion - Black/Whitelist for Battlespells
Ancient Runic stones dated atleast to the early 18th century indicate that Vikings in America actually came up with this idea first, but the authenticity of the stones remains in question.
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