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Game Crash
Hi, twice now I have been playing a game and getting into it, when just when I start getting strong I get a game crash. I am playing in Linux, and even if I reload the game it crashes. I can start new games just fine... The error I get in terminal is
warning: leaving MCOP Dispatcher and still 4 object references alive. - Arts::FlowSystemSender - Arts::ByteSoundProducerV2 warning: leaving MCOP Dispatcher and still 60 types alive. warning: leaving MCOP Dispatcher and still 4 data packets alive. N�ot gick fel +2 ()! If I run the program with -dd the last bit of the output is host_bugcheck host: insanity host_bugcheck host: mercs host_bugcheck host: heroes host_bugcheck host_bugcheck host_bugcheck host: spy godeye priestesses neighbour scrying scout/spy Dragol scouting in (25)Skardu sieging host_bugcheck host: loosers ______ month 8 _______ host_bugcheck host: scorelist host_bugcheck host: updateendstats (turn 20) host_bugcheck host_bugcheck host: becomehero host_bugcheck host: upditemsinplay host_bugcheck host: aftermath N�ot gick fel! N�ot gick fel! Bad cd-key flushopengl mem ok DeinitPrint freeing old texobjs Turning off artsd sound warning: leaving MCOP Dispatcher and still 4 object references alive. - Arts::FlowSystemSender - Arts::ByteSoundProducerV2 warning: leaving MCOP Dispatcher and still 60 types alive. warning: leaving MCOP Dispatcher and still 4 data packets alive. N�ot gick fel +2 ()! flushopengl mem ok DeinitPrint I am running 3.04 (thats what it says in the bottom left of my screen.) And I patched the program 10 minutes ago, still get the same errors. Some help with this otherwise great game would be welcome. I noticed in one of the errors somewhere it said bad cd-key. Is this why it is crashing? Is there a way to reenter the cd-key without installing if so? |
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