.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Two Prophets Game!!! (http://forum.shrapnelgames.com/showthread.php?t=32551)

Mordici December 27th, 2006 11:27 PM

Two Prophets Game!!!
 
I've been playing Dominions since the second incarnation of the game and have never heard of this sort of thing happening, but considering the circumstances it would probably be rare.

My god was leading an army to pacify the giants of Jotunheim. He was astral level 3 and had the artifact Nethgul, so had alot of ways of killing, paralzying and mind controlling people. Anyway, I attack a province and discover that his prophet, a Jotunheim Jarl, is there. During the battle I successfully mind control his prophet and it survives the battle. When I examine my newly acquired soldier I discover that it still has the prophet mark in its profile and when I look at its stats I see that it is still receiving prophet bonuses. Thinking that maybe my prophet had died I check and see that they are still doing their job and fine.

I then give the Jotunheim Jarl the Gift of Reason and now have two prophets instead of one!!!! Has anyone else had something like this happen ever???

Ironhawk December 27th, 2006 11:35 PM

Re: Two Prophets Game!!!
 
Yeah you can have multiple prophets by charming/mind controlling enemy ones. Additionally, I've heard that ryleh dreamlands madness occassionally produces additional prophets.

Shovah32 December 27th, 2006 11:54 PM

Re: Two Prophets Game!!!
 
Yes, the insane cultist who get random orders often turn themselves into prophets http://forum.shrapnelgames.com/images/smilies/happy.gif

Micah December 28th, 2006 05:16 AM

Re: Two Prophets Game!!!
 
I think I was up to about 8 in my rlyeh game. I was still annoyed when my original one got killed though, sicne he was the only sane one.

Lasu December 28th, 2006 10:34 AM

Re: Two Prophets Game!!!
 
You can also get multiple prophets by summoning an unique monster (King of Earth etc.), prophetising him, letting him die, waiting until you can appoint a new prophet and doing so, and finally resummoning the original prophet, who has retained his prophet status.

Gandalf Parker December 28th, 2006 12:19 PM

Re: Two Prophets Game!!!
 
You can also prophet mercenary leaders which can be fun altho I dont think releasing it and then getting them back quite has the same doubling effect.

Mordici December 29th, 2006 04:25 PM

Re: Two Prophets Game!!!
 
Wow seems like two prophets is alot easier than I thought it would be. Is this a bug in the game or does Illwinter want multiple prophets running around??

It is alot of fun though, so hopefully they keep silly stuff like this in the game http://forum.shrapnelgames.com/images/smilies/happy.gif

Meglobob December 29th, 2006 04:49 PM

Re: Two Prophets Game!!!
 
Quote:

Mordici said:
Wow seems like two prophets is alot easier than I thought it would be. Is this a bug in the game or does Illwinter want multiple prophets running around??

It is alot of fun though, so hopefully they keep silly stuff like this in the game http://forum.shrapnelgames.com/images/smilies/happy.gif

I hope it isn't a bug and stays in the game. It's really cool, every turn now in one of my MP's, R'lyeh gets a prophet, must have tons.

By the way how insane does a commander after be before he starts doing mad stuff? Equipped a mage with dimensional rod, he is loopy 2...I mean insane 2. http://forum.shrapnelgames.com/images/smilies/smirk.gif

He is a 4S 2D 2F 2E mage in a lab/fortress/temple what's the very worst he could do, should he go bonkers? For example, would he teleport off somewhere well stark, staring, fruit loopy or what?

Micah December 29th, 2006 04:52 PM

Re: Two Prophets Game!!!
 
You can't pull it off until you've got a fair bit of research completed (barring a lucky break with rlyeh, but that usually takes a while too since you need a combination of a commander, insanity, and luck with the order they perform, plus the insanity part means that they're somewhat less than 100% functional). Having an extra mobile temple/smiter/divine blesser on turn 40 is cool, but hardly game-breaking, so I think it's here to stay, even if it wasn't intentional. (And from what I hear, Rlyeh's bonus prophets were intentional.)

Shovah32 December 29th, 2006 05:18 PM

Re: Two Prophets Game!!!
 
Dont worry meglo, afaik commanders never use gems when they do crazy things and they wont attack(again afaik) unless they are sneaking and decide to defend or something(although funny things like non mages site searching you capitol can happen)


All times are GMT -4. The time now is 10:44 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.