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Moon bug
After reading a few Posts about going rock no atmosphere as a start trait so you can use rock moons I tried it and still had a dome on the moon. It was rock (As was I). This intended?
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Re: Moon bug
The important thing with domes is the atmosphere that your race is breathing. Have you switched that to NONE?
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Re: Moon bug
You could still get a dome symbol if you have the right atmosphere for your race: If you colonise a planet without putting any population on it (ie forgetting to load your colony ship with pop) it will be domed until you get some native breathers on there.
------------------ "Pinky, are you pondering what I'm pondering?" "Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. " |
Re: Moon bug
Rock/none races have a big drawback. There are no gas giants with that atmosphere.
This makes these races spread over many, rather smallish planets. Which is not the best for defense purposes. |
Re: Moon bug
In the sectortype file, You can add a huge rock/none planet then Mod it into the game.
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Re: Moon bug
I noticed this drawback for "none"-breathers and thought it would be good if this was balanced out - it would need a hardcoded change, but what if non-breathers has reduced Life Support requirments on their ships?
Just a thought |
Re: Moon bug
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Nostropholo:
Rock/none races have a big drawback. There are no gas giants with that atmosphere. This makes these races spread over many, rather smallish planets. Which is not the best for defense purposes.<HR></BLOCKQUOTE> There are no gas giant/none planets, but there are huge none planets in the game. You don't need to mod anything. And I don't agree it's easier to defend a huge planet than 3 or four moons. I guess that depends on you playing style though. Geo |
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