.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   "Berzerker" Society-Type in Captain Kwok's Balance (http://forum.shrapnelgames.com/showthread.php?t=33278)

thebigsilly February 10th, 2007 08:16 PM

\"Berzerker\" Society-Type in Captain Kwok\'s Balance
 
It doesn't seem like a very viable society type, though I like the idea. It gives penalties to so many other things, and the boosts it gives are kind of meagre. But this is just how it seems to me. Often I find that better technology or an edge in damage%/defense% is inferior to a numerical advantage, so it seems like any penalty to industry should grant a heftier boost to damage than just %10. In addition to more damage, what about an experience bonus too?
And of course the same ideas relate to the "Warrior" society-type.
Maybe I'm wrong and you have tested it better than this! This is just what it seems like.

Suicide Junkie February 10th, 2007 08:33 PM

Re: \"Berzerker\" Society-Type in Captain Kwok\'s Bal
 
To-hit modifiers are additive (I don't know why Aaron didn't go for something more advanced yet)

This means if the enemy has 60% chance to hit nomally, that a 30% defense bonus will HALVE the hits you take.

60-30 = 30% to hit.

Captain Kwok February 10th, 2007 08:44 PM

Re: \"Berzerker\" Society-Type in Captain Kwok\'s Bal
 
You're getting a 10% increase to weapons damage and a 10% improvement in your to-hit modifier... kind of like making direct fire weapons at maximum range hit/damage as much as they would at optimal range etc.

thebigsilly February 10th, 2007 10:11 PM

Re: \"Berzerker\" Society-Type in Captain Kwok\'s Bal
 
I think I understand better now! I will keep playing as Berserker. http://forum.shrapnelgames.com/images/smilies/happy.gif I thank you, SJ and CK!


All times are GMT -4. The time now is 03:06 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.