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Mega Evil Empire settings
What is the Mega Evil empire settings?
I spotted a question about this on the official FAQ and my friend told me this is a very annoyinh function. What exactly does this mean? I found the location of the Mega Evil Empire function for the AI in the Settings.txt file. Can I just place the value for AI Mega Evil Empire use to false? This will just disable it presumably, so should I do this? |
Re: Mega Evil Empire settings
Once the first person pass a certain value (e.g., 500,000 points), all computer opponents declare war on that person. I usually am not the first one to pass the mark, so it doesn't bother me.
Yes, you can put the value to be false, or set it to a lower/higher number. ------------------ "Inter Arma Enim Silent Leges" [This message has been edited by dominion (edited 09 June 2001).] |
Re: Mega Evil Empire settings
You have to pass the value and your score must at least a certain percentage higher than the second place player. Both are adjustable and it can also be turned off.
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Re: Mega Evil Empire settings
Dang I usaly get nailed by that one http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
------------------ mottlee@gte.net "Kill em all let God sort em out" |
Re: Mega Evil Empire settings
Its the only thing that keeps the game interesting.
I'm off the glass the galaxy. Phier |
Re: Mega Evil Empire settings
The AI is weak enough as it is in the basic game. If you disable MegaEvil Empire, you just have the task of beating them up one at a time. I always enjoy it more when I have everyone throwing their fleets at me.
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Re: Mega Evil Empire settings
If you like to be Mega Evil Empire you can start the game with all computer opponents agianst you in the game set up.
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Re: Mega Evil Empire settings
IMHO, a serious drawback of the AI is that AI anger is only triggered when your score is much, much higher than theirs. I think it should also be triggered when your score is significantly lower than theirs. As it is now, we have a touchy-feely kinda AI that rarely breaks a treaty with a tiny empire next door that has great planets but nothing defending them.
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Re: Mega Evil Empire settings
I frequently do play Human vs AI games. I always know where I stand with the AI. It's funny when you meet them for the first time and they say "You have defiled us for the Last time!"
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Re: Mega Evil Empire settings
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by raynor:
IMHO, a serious drawback of the AI is that AI anger is only triggered when your score is much, much higher than theirs. I think it should also be triggered when your score is significantly lower than theirs. As it is now, we have a touchy-feely kinda AI that rarely breaks a treaty with a tiny empire next door that has great planets but nothing defending them. <HR></BLOCKQUOTE> Well that's rather easy to change in the politics file: Break Treaty Anger Modifier For Percent Weaker Player := 50 Break Treaty Anger Modifier For Percent Weaker Player Amount := -100 That should make the AI break almost certainly the treaty with an empire that has less than 50% of it's score. You can do the same for the war declaration: Declare War Anger Modifier For Percent Weaker Player := 50 Declare War Anger Modifier For Percent Weaker Player Amount := -100 |
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