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-   -   Awaken Tarrasque? (http://forum.shrapnelgames.com/showthread.php?t=33511)

olaf73 February 26th, 2007 11:36 AM

Awaken Tarrasque?
 
This is just a normal summoning spell right? I cast it (shows that on the messages screen) but I dont see the dragon anywhere.

calmon February 26th, 2007 11:50 AM

Re: Awaken Tarrasque?
 
I never had any problem with this spell. The tarrasque is in the garrison in the army screen (not a commander).

olaf73 February 26th, 2007 04:15 PM

Re: Awaken Tarrasque?
 
Ah, yeah thats it. Thought it was a commander for some reason.

jutetrea February 26th, 2007 05:12 PM

Re: Awaken Tarrasque?
 
If you have a hefty supply of gems, gift of reason 1 tarrasque then summon 3-4 more - by itself a pretty hefty army.

I like doing it with iron dragons more just because of the flying - 5 iron dragons is pretty brutal (125 earth gems + 20? for gift of reason = brutal army). dropping that on archers or rearmost does wonders http://forum.shrapnelgames.com/images/smilies/happy.gif

Shovah32 February 26th, 2007 06:35 PM

Re: Awaken Tarrasque?
 
Or you could save them gems from GoR, give them to some-one who is already a commander and use the gems to summon another.

MaxWilson May 31st, 2007 10:09 PM

Re: Awaken Tarrasque?
 
Yeah, but if you GoR a Tarrasque you can Empower it, too. http://forum.shrapnelgames.com/images/smilies/happy.gif I'm going to try this in my current SP game (I'm winning but it's grindingly slow because the map is so big). Maybe I'll Prophetize him, too, for kicks. (Idea from HoneyBadger.)

-Max

Jazzepi May 31st, 2007 10:43 PM

Re: Awaken Tarrasque?
 
What item slots does he have?

Jazzepi

Ballbarian May 31st, 2007 11:30 PM

Re: Awaken Tarrasque?
 
2 misc item slots.

SlipperyJim June 1st, 2007 12:36 PM

Re: Awaken Tarrasque?
 
Quote:

MaxWilson said:
Yeah, but if you GoR a Tarrasque you can Empower it, too. http://forum.shrapnelgames.com/images/smilies/happy.gif I'm going to try this in my current SP game (I'm winning but it's grindingly slow because the map is so big). Maybe I'll Prophetize him, too, for kicks. (Idea from HoneyBadger.)

Heh. I'm in the middle of building just such an army. One GoR'ed Tarrasque who has been empowered in Sorcery will lead a small(ish) swarm of other Tarrasques on beautiful raids against the diabolical forces of the TC Barbarian Kings....

I chose to empower in Sorcery for rapid transportation. Tarrasques have a map move of 1, and my Tarrasque factory is way inside my own territory. (In Pangaea's former home province. Heh!) By the time that Team Tarrasque can walk to the front lines, the war will be over. (It's basically over now, or I wouldn't be indulging in such disgusting overkill, but the silly Khans haven't recognized my divinity yet!) With a few levels of Sorcery, I can Gateway my reptilian mob to a friendly lab near the front lines. The carnage should be satisfying. http://forum.shrapnelgames.com/images/smilies/happy.gif

Another bonus to Sorcery is the battlefield magics. How do ethereal Tarrasques sound to you? I'm considering a script of (Body Ethereal) * 3, then Attack Closest. Meanwhile, the other Tarrasques are set to Hold & Attack Closest.

Commander Tarrasques do indeed get two misc slots and nothing else. I plan to fill one slot with a freshly-forged Amulet of Resilience for fatigue recovery. The other slot will get ... um ... I don't know yet. I'll think of something. Krupp's Bracers, maybe? Antimagic Amulet?

Anyway, I'm about two or three turns from unleashing Team Tarrasque in my current game. I'll let you know how it goes.

Ironhawk June 1st, 2007 02:30 PM

Re: Awaken Tarrasque?
 
Another bonus to "Sorcery" as you call it is being vulnerable to losing your investment to a Mind Duel http://forum.shrapnelgames.com/images/smilies/wink.gif


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