![]() |
Mine Off option is not working in 2.0 ?
I have mines turned off in the preferences, but long campaign AI still deploy them.
|
Re: Mine Off option is not working in 2.0 ?
Mines OFF only means they won't blow up when you enter the hex not that they won't be bought. From the tests I've run thats exactly what's happening. Are they exploding in your game??
Don |
Re: Mine Off option is not working in 2.0 ?
Nop, seems they not exploding. So if AI waste points on it, that mean AI more weak with this option, correct ?
|
Re: Mine Off option is not working in 2.0 ?
Quote:
Don |
Re: Mine Off option is not working in 2.0 ?
I'm guessing "mines off" is a global variable that can't be set locally for each field? A one point "turned off" minefield would be a perfect dummy minefield.
|
Re: Mine Off option is not working in 2.0 ?
It's a global. There are no "individual" mine fields in the game Don |
Re: Mine Off option is not working in 2.0 ?
In fact I've found out you can turn mines on and off in the middle of the game.
|
Re: Mine Off option is not working in 2.0 ?
That's correct. The game has worked that way for years.
Don |
All times are GMT -4. The time now is 11:44 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.