.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Need Help: SE IV Adamant mod (http://forum.shrapnelgames.com/showthread.php?t=34160)

Romulus68 April 11th, 2007 10:27 AM

Need Help: SE IV Adamant mod
 
I was installing the Adamant mod for SE4 and now i'm getting a "Floating point" error on my SE4 game as a whole. Whether i load Adamant mod or regular it errors on me.

My first thought is that I messed up on the FQM install. Using the SE4 Launcher I can run the FQM deluxe with no error, but anything else goes bad. I followed the Readme and copied some of FQM into normal SE4 pictures, but i beleive I messed up and copied the Stamap.bmp into the stock folder overwriting the stock starmap.bmp. Would that be the problem?

Fyron April 11th, 2007 01:54 PM

Re: Need Help: SE IV Adamant mod
 
Never heard of a floating point error in this context. Placing the FQM starmap file in the stock folder wouldn't cause weird crashes if you can load FQM mod with it without issue.

Did you recently install the image mod, or did you already have it installed?

Romulus68 April 11th, 2007 03:18 PM

Re: Need Help: SE IV Adamant mod
 
Quote:

Imperator Fyron said:
Never heard of a floating point error in this context. Placing the FQM starmap file in the stock folder wouldn't cause weird crashes if you can load FQM mod with it without issue.

Did you recently install the image mod, or did you already have it installed?

Yes, I installed the Imagemod as well.

Fyron April 11th, 2007 05:59 PM

Re: Need Help: SE IV Adamant mod
 
Can you post the complete error message? A screenshot would be handy.

Romulus68 April 11th, 2007 06:25 PM

Re: Need Help: SE IV Adamant mod
 
Quote:

Imperator Fyron said:
Can you post the complete error message? A screenshot would be handy.

I'm at work but it was pretty simple.

It makes the windows "Bong" sound associated with an error. The pop-up is a windows pop-up.....not SE4 popup from te game. it says, "Floating Point Error" and has "Ok" button below the error. There is no option to expand the error see anything.

After I hit ok, se4 is still there, but the map is basically black/blank, the buttons are there, but do not work. Usually, I have to end program to get out of it.

Romulus68 April 11th, 2007 06:34 PM

Re: Need Help: SE IV Adamant mod
 
oh, and it happens right at the end of the Game set up, after the loading boxs go by and the game officially starts.

Fyron April 11th, 2007 07:32 PM

Re: Need Help: SE IV Adamant mod
 
That definitely can't be caused by system images; they are not referenced until you actually view a system.

Romulus68 April 12th, 2007 01:29 AM

Re: Need Help: SE IV Adamant mod
 
1 Attachment(s)
here is a screenshot.

Romulus68 April 13th, 2007 10:46 AM

Re: Need Help: SE IV Adamant mod
 
reinstalled everything and it worked this time.

Only difference is that I didn't put the FQM in root and left it the adamant folder.

Romulus68 April 13th, 2007 10:47 AM

Re: Need Help: SE IV Adamant mod
 
BTW, How do I colonize a new world in Adamant?! lol

I only played an hour last night after all the reinstalling. I looked te the in game manual, but that appeared to be more towards stock.


All times are GMT -4. The time now is 02:05 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.