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-   -   Game crash! in OSX (http://forum.shrapnelgames.com/showthread.php?t=34165)

Keith_ April 11th, 2007 03:35 PM

Game crash! in OSX
 
I just got Dom3 yesterday, I'm running ver. 3.06. I'm running Mac OSX ver. 10.3.9

I've been playing the demo for about a week without any problems. The full version game has run wonderfully so far but for one problem.

I've played several different games with Late Age Ermor. The game sometimes crashes whenever I Shift-click on a unit in the Army Setup menu. Its the strangest thing because it never does it the first time I shift-click, only after I've been playing for a little while.

Anyone else had this problem and is there anything I can do about it?

Keith
brotherforest at gmail dot com

Keith_ April 11th, 2007 04:05 PM

Re: Game crash! in OSX
 
I just got it to crash again. This time I simply double-clicked to select a group of units all of the same type and then single-clicked on the first unit in the group. Then the game crashed.

Keith
brotherforest at gmail dot com

Keith_ April 11th, 2007 04:44 PM

Re: Game crash! in OSX
 
So I've done some experimenting. I've tryed it on several games using different races. Here are my findings:

1) Go to the Army setup screen in a province that contains multiple units of the same type.
2) Either Double-click on a unit to select all of that type in the row or Shift-click on a two units to select all the units in between.
3) Clicking once more on either the unit which was double-clicked or the first unit of the Shift-click will cause the game to crash.
4) Clicking on any other unit in the selected group simply removes that unit from the selected group as normal.

Keith

st.patrik April 11th, 2007 08:07 PM

Re: Game crash! in OSX
 
I've reported this bug - though I experienced it when I had selected multiple units with 'w', and then attempted to examine the initial guy. But I think your description goes a little bit deeper.

I don't think PC users have been able to replicate this behaviour - it may be Mac-specific.

Tichy April 11th, 2007 08:12 PM

Re: Game crash! in OSX
 
This one happens to me. It's always when I double-click on an already highlighted unit. The game fades out and goes to desktop. OSX 10.4.8

djo April 11th, 2007 08:21 PM

Re: Game crash! in OSX
 
I see it too, OS X 10.4.9, Intel Mac. Good job narrowing it down to a five-second demonstration. Developers love that in their bug reports.

Can't figure out why I didn't trigger it myself before now...I tend to do lots of unncessary clicking in the army setup screen.

Keith_ April 12th, 2007 12:50 PM

Re: Game crash! in OSX
 
I tend to do lots of extra clicking there as well, especially playing LA Ermor with the tendency of undead to reanimate in such a disorganized manor. At least its a general bug and not just my computer. So, it could possibly get fixed, eventually.

PashaDawg April 13th, 2007 09:38 AM

Re: Game crash! in OSX
 
I have experienced this, too.

peterb12 April 29th, 2007 05:52 PM

Re: Game crash! in OSX
 
I used the steps above to cause the crash to happen in the debugger. It looks like an explicit assert or somesuch in canleadtransunit(). Here's the backtrace:

0x9003ddac in kill ()
(gdb) bt
#0 0x9003ddac in kill ()
#1 0x9010ffdf in raise ()
#2 0x9010eb32 in abort ()
#3 0x0008d0af in bug ()
#4 0x000930ea in canleadtransunit ()
#5 0x0009ba47 in transferunits ()
#6 0x000a4fd7 in viewland ()
#7 0x000a9b53 in playplayerturn ()
#8 0x000aa574 in playturn ()
#9 0x0005be85 in start ()
#10 0x00090d8f in SDL_main ()
#11 0x00002262 in -[SDLMain applicationDidFinishLaunching:] ()
#12 0x927e617b in _nsnote_callback ()
#13 0x908553e6 in __CFXNotificationPost ()
#14 0x9084cbd1 in _CFXNotificationPostNotification ()
#15 0x927de724 in -[NSNotificationCenter postNotificationName:object:userInfo:] ()
#16 0x927e56c9 in -[NSNotificationCenter postNotificationName:object:] ()
#17 0x93284e94 in -[NSApplication _postDidFinishNotification] ()
#18 0x93284d7e in -[NSApplication _sendFinishLaunchingNotification] ()
#19 0x9328487d in -[NSApplication(NSAppleEventHandling) _handleAEOpen:] ()
#20 0x93284448 in -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] ()
#21 0x927ebe65 in -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] ()
#22 0x927ebc8f in _NSAppleEventManagerGenericHandler ()
#23 0x91518fb5 in aeDispatchAppleEvent ()
#24 0x91518ee6 in dispatchEventAndSendReply ()
#25 0x91518db2 in aeProcessAppleEvent ()
#26 0x92ddf0e4 in AEProcessAppleEvent ()
#27 0x9328263d in _DPSNextEvent ()
#28 0x93282056 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] ()
#29 0x9327bddb in -[NSApplication run] ()
#30 0x00002922 in main ()

Hope that helps.

-p

Edi April 29th, 2007 05:55 PM

Re: Game crash! in OSX
 
It should. Will report ASAP.


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