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-   -   Turn Order (http://forum.shrapnelgames.com/showthread.php?t=34272)

Jazzepi April 17th, 2007 04:38 PM

Turn Order
 
I cast murdering winter, a ritual province based damage spell, on an enemy army. I had a scout in the province, so I knew they were there. 700 of them! I looked at how things are processed during a turn in the manual, and casting rituals came a long time before anything related to army movement.

Yet when I cast the spell the next turn I got a message that it didn't kill anyonehttp://forum.shrapnelgames.com/images/smilies/mad.gif They had moved but I can't imagine that all 700 of Pangea's troops, including lots of satyr and maeden chaff, was able to survive murdering winters from a W10 caster. Even if they had gift of health.

What gives?

Jazzepi

NTJedi April 17th, 2007 04:40 PM

Re: Turn Order
 
How strong was the dominion? Gift of Health with a Dominion of 10 is a very huge life bonus... I believe it's double the life, so even a unit with 9 health would have 18 health.

K April 17th, 2007 04:42 PM

Re: Turn Order
 
They could have moved their army using Faery Trod. If your Ritual went off after theirs, they would even be there.

That being said, Murdering Winter does a fixed amount of damage. They easily could survive it, especially with Gift of Health.

Jazzepi April 17th, 2007 04:50 PM

Re: Turn Order
 
Hmm, well I'm 100% sure they didn't use Faery Trod to move on province away while in a place that didn't have a lab http://forum.shrapnelgames.com/images/smilies/happy.gif

But I guess Jedi is right, I honestly didn't even look at the damage from winter. I just read the description, and figured it would do plenty of damage since it's 50 gems >.<

I guess in retrospect I would want to save something like that for the turn before my army engages there army? And he had really high dominion in that province, maybe 6-7.

Jazzepi

Xietor April 17th, 2007 05:52 PM

Re: Turn Order
 
Pangaea has very high hp troops. You may be better served casting the spell at races that have less hps or are vulnerable to cold damage.

Micah April 17th, 2007 05:58 PM

Re: Turn Order
 
Heat scale is also very important, a heat 3 province reduces the damage from MW to 1 point, whereas a cold 3 gives you 13 AN damage, which is respectable against human troops (still not gonna do much against Pan though) Dropping a Wolven Winter the turn before you cast Murdering is a good plan if you know where the army will be.

MaxWilson April 17th, 2007 07:14 PM

Re: Turn Order
 
Or have two or three casters cast it on the same turn. Damage should stack.

-Max


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