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-   -   Battling Ancient Rabid Kahunas (BARK) - JURRI WINS (http://forum.shrapnelgames.com/showthread.php?t=34432)

PashaDawg April 28th, 2007 01:47 PM

Battling Ancient Rabid Kahunas (BARK) - JURRI WINS
 
Settings:

PBEM
Early Era
Map: Urraparrand
Conceptual Balance Mod
Worthy Heroes Mod
Indies 6
Site Frequency 50
Money 150
Resources/Supplies 100
Random events common
Score Graphs on
Hall of Fame 15
Easy Research
Renaming allowed

No special house rules on blesses. No excluded nations.

Victory Condition: 1 VP in each capital province; Need 5 out of 14 to win (non-cumulative).

Turn schedule:
Turns 1 - 15 would host daily
Turns 16 - Game End would host on Tuesdays, Thursdays and Sundays at 9 pm Boston time.

Players:

Bluebird = Arco
Boron = Lanka
Cainehill = Abysia
Dakar = Helheim
djo = C'Tis
Ewierl = Atlantis
Jurri = R'lyeh
Meglobob = Pan
Migaaresno = Agartha
Pashadawg = Niefelheim
Quantum Mechani = Caelum
Rev. Zombie = Yomi
Wraithlord = Maverni
Ygorl = Sauromatia

Meglobob April 28th, 2007 03:44 PM

Re: Battling Ancient Rabid Kahunas (BARK) - Starts Sun
 
Is this open to other players? If so can I join? Is it random nations?

PashaDawg April 28th, 2007 04:02 PM

Re: Battling Ancient Rabid Kahunas (BARK) - Starts Sun
 
Hi Meglobob:

Oh darn! I had intended to invite all the players in WOOF, but unintentionally forgot you. http://forum.shrapnelgames.com/images/smilies/frown.gif

I think we could add one more player. That would still keep it at about 13 provinces per player. What would be your top 4 choices for nations? They will be "assigned" according to preferences of players tonight.

Pasha

Meglobob April 28th, 2007 04:32 PM

Re: Battling Ancient Rabid Kahunas (BARK) - Starts Sun
 
Quote:

PashaDawg said:
Hi Meglobob:

Oh darn! I had intended to invite all the players in WOOF, but unintentionally forgot you. http://forum.shrapnelgames.com/images/smilies/frown.gif

I think we could add one more player. That would still keep it at about 13 provinces per player. What would be your top 4 choices for nations? They will be "assigned" according to preferences of players tonight.

Pasha

The story of my life! http://forum.shrapnelgames.com/images/smilies/happy.gif

1st:- Pangaea
2nd:- Helheim
3rd:- Vanheim
4th:- R'lyeh

Thanks for letting me in.

PashaDawg April 28th, 2007 07:26 PM

Nations
 
The nations have been "assigned". Most players got their first choice.

Sorry to Dakar for not waiting longer. I am an eager beaver, but there are plenty of nations left from which to choose. Let me know which you would like. http://forum.shrapnelgames.com/images/smilies/happy.gif

Pasha

PashaDawg April 28th, 2007 11:18 PM

Re: Nations
 
Ok. Dakar chose Helheim.

PashaDawg April 29th, 2007 10:22 AM

Victory Condition
 
I am thinking of changing the victory condition to

either 5 out of 14

or 6 out of 14.

What do other players think?

Pasha

Reverend Zombie April 29th, 2007 10:25 AM

Re: Victory Condition
 
Quote:

PashaDawg said:
I am thinking of changing the victory condition to

either 5 out of 14

or 6 out of 14.

What do other players think?

Pasha

Under half seems low.

PashaDawg April 29th, 2007 10:30 AM

Re: Victory Condition
 
I figured that in WOOF, the victory condition is 5 out of 12, and that is working out well for an interesting game that will probably eventually win with a "real" victor opposed to a draw.

Boron April 29th, 2007 10:31 AM

Re: Victory Condition
 
5 out of 14 seems indeed enough, this way you cannot turtle + build up forever but are eventually forced to fight http://forum.shrapnelgames.com/images/smilies/happy.gif.


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