.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   TO&Es (http://forum.shrapnelgames.com/forumdisplay.php?f=108)
-   -   STEEL SOLDIERS (http://forum.shrapnelgames.com/showthread.php?t=34449)

welk April 29th, 2007 03:08 PM

STEEL SOLDIERS
 
"STEEL SOLDIERS"

1 hex = 25 m
1 turn = 2 minutes and 30 Sec.
1 "unit" = 1 vehicle or 1 (or 2) men)

New scale and new conception of game.
Only based on French oob vs Red or Green for micro_tactical battles

Coming soon...

http://img246.imageshack.us/img246/3...oldiersne0.png

welk April 29th, 2007 03:20 PM

Re: STEEL SOLDIERS
 
Work Icons in preparation (some veh are more big than originals)

http://img19.imageshack.us/img19/678...cticap6nz2.png

thatguy96 April 29th, 2007 03:26 PM

Re: STEEL SOLDIERS
 
That's really cool, we had talked about this a while ago, I'd be interested to see how it actually plays

welk April 29th, 2007 03:52 PM

Re: STEEL SOLDIERS
 
It works very fine. I am working on french oob, icons and parameters in Mobhack.

Can you give the link of the thread where users were talking about this kind of project ? Perhaps good ideas or suggestions to take here.

Thanks http://forum.shrapnelgames.com/images/smilies/cool.gif

thatguy96 April 29th, 2007 06:04 PM

Re: STEEL SOLDIERS
 
http://www.shrapnelcommunity.com/thr...o=&fpart=1

We had been talking about it in the WinSPWWII subgroup. Our main concerns were about whether or not the lethality against single infantry would make the game still playable at this level.

Marek_Tucan May 1st, 2007 03:05 AM

Re: STEEL SOLDIERS
 
I think that at 25m/hex scale one-two men teams are still a bit small, I'd imagines splitting squads into fireteams would work well, though.

welk May 1st, 2007 06:12 AM

Re: STEEL SOLDIERS
 

The tip is to consider that "men" parameter does not gibe the number of men, but represent a supplementary parameter :

For human : "points of life" (i.e : a commando with goo équipments, good training, etc... will have 6 "life points", but a ordinary soldier, without special training and poor protection equipment will just have 1 or 2 "life points".

For matériels, veh,etc... : "Men" parameter represents the same : "point of life" of the materiel, veh,etc...

So, you can calibrate as you want this parameter.

Using 1hex= 25m scale allows to have :

More than 1 veh in same hex
One, or more men on same hex : depending tactical situation, men will be in concentration or in dispersion

RecruitMonty May 13th, 2007 09:57 PM

Re: STEEL SOLDIERS
 
Anything for the Bundeswehr yet?

welk May 15th, 2007 06:01 AM

Re: STEEL SOLDIERS
 
No, because to modify all the oob would represent too much work. I create only 2 "generic" battle orders (green against red) to adapt them to the new scale. But other users who want specific oob could take my work in the future to make "national" adaptations.

RecruitMonty May 15th, 2007 04:19 PM

Re: STEEL SOLDIERS
 
Oh, ok then.


All times are GMT -4. The time now is 10:07 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.