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-   -   Anonymous vs Identifiable rituals (http://forum.shrapnelgames.com/showthread.php?t=34517)

jutetrea May 3rd, 2007 02:20 AM

Anonymous vs Identifiable rituals
 
Re-posting from here
http://www.shrapnelcommunity.com/thr...&fpart=all

I was unable to find a comprehensive list of which rituals were anonymous, so I'm asking if anyone can confirm any of the unknowns.

edit: So this is what it looks like so far. If anyone can think of a missed ritual that affects another nation please let me know, or if there are any incorrect listings.

Anonymous:
Hurricane
Dispel
Fires from Afar
Rain of toads
Leprosy
Wolven winter
Locust swarms
Raging Hearts
Seeking Arrow
Baleful Star
Blight
Black Death
Phantasmal attack - no flag
Tidal Wave
Volcanic eruption
Earth Attack
Send lesser horror
Send Horror
Vengeance of the dead - if MR check is made
Ghost riders
Flames from the sky
Murdering winter
Mind Hunt
Melancholia
crumble
Fate of Oedipus
Horror Seed
Beckoning
Infernal Disease

Identifiable:
Imprint souls
Call of the wild
call of winds
Arouse hunger
Horde from hell
Army of the dead
Angelic Host
Send Tupilak
Carrion Reanimation
Vengeance of the dead - If MR check fails
Wind ride - If successful
Wish

Taqwus May 3rd, 2007 05:12 PM

Re: Anonymous vs Identifiable rituals
 
As has been previously noted, any spell that summons monsters which stick around -- including Carrion Animation and Angelic Host -- is not anonymous. Spells which summon 'Special Monsters' -- horrors, earth elementals -- are unflagged. 'Send Tupilak' is obvious, because there's only one nation which can cast it.

A successful 'Vengeance of the Dead' is, if memory serves, a flagged attack -- if the MR check is made, it's anonymous, but the battle resulting from a failed check is not.


Spells which cause pure damage or other effects not causing a battle, are always anonymous -- to a point. The quirk is that you can get some information from the effect of a damaging dome, if memory serves.

jutetrea May 4th, 2007 01:16 AM

Re: Anonymous vs Identifiable rituals
 

Thanks Taqwus - so does that mean that pretty much all the remaining "unsure" are all anonymous?

lch May 4th, 2007 04:48 AM

Re: Anonymous vs Identifiable rituals
 
Well, if Wind ride is successful then you can be pretty sure who cast it. http://forum.shrapnelgames.com/images/smilies/laugh.gif But I guess you mean if the attempt was unsuccesful.

Endoperez May 4th, 2007 04:49 AM

Re: Anonymous vs Identifiable rituals
 
Similarly, if you Wish for provinces, the other players won't know who cast the wish but they WILL know who now owns the province!

jutetrea May 4th, 2007 09:45 AM

Re: Anonymous vs Identifiable rituals
 
Does wind ride give any message if unsuccessful? If so, does it identify the caster?

Does Wish put out any sort of global message to the recipients or does it just take the provinces? (Possible there is a province losing activity that turn and you never see the flag).

Sensori May 4th, 2007 10:02 AM

Re: Anonymous vs Identifiable rituals
 
Back in Dominions 1 at least Vengeance of the Dead was fully anonymous. The monsters that attacked were Special Monsters - the player who casted it didn't have control over them. It was more like Manifestation (anonymous) and Earth Attack (anonymous) rather than a regular Assassination attempt (not anonymous).

Flames from the Sky and Murdering Winter are anonymous.

Mind Hunt is anonymous.

I'm pretty sure Melancholia is anonymous, too.

mathusalem May 4th, 2007 11:43 AM

Re: Anonymous vs Identifiable rituals
 
maybe Leprosy is anonymous too

Taqwus May 4th, 2007 04:03 PM

Re: Anonymous vs Identifiable rituals
 
Pretty much.

Anything that resembles a random event already in the game, shows up as that event. Nobody gets blamed for disease outbreaks, or even strange things like flames falling from the heavens...

Even when Mind Hunt -fails- because the caster's silver cord got severed, it doesn't tell you who the caster was.

Boron May 5th, 2007 09:25 AM

Re: Anonymous vs Identifiable rituals
 
People will eventually realize that someone bombards them with anonymous spells though because if you get a hurricane on your capitol and your most valuable provinces every or every 2nd turn it is very unlikely that it is a random event.
Usually you can then find out which player most likely used those rituals on you.


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