.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Managing Watchers ... do you need to ? (http://forum.shrapnelgames.com/showthread.php?t=34520)

Digress May 3rd, 2007 07:00 AM

Managing Watchers ... do you need to ?
 
I don't play SP enough to know or make the time to experiment outside MP to know whether you need to set a ritually summoned Watcher to patrol.

Do you need to assign a watcher to a commander (a mage) to get the thing to patrol the province ? Or is its presence in the garrison enough and they patrol automatically without magical leadership ?

Meglobob May 3rd, 2007 07:08 AM

Re: Managing Watchers ... do you need to ?
 
I use watchers alot and yes you need a mage(or other leader with magical leadership) to patrol with them.

I personally set them as far forward to the centre as possible. Scripting fire closet, they then launch lightning strikes. Have a mage patol who can remain in the centre and buff your PD up with a few spells. This is a very cheap and effective way of boosting a provinces PD.

One final point even with 50 moral they will rout from battle before they are killed. http://forum.shrapnelgames.com/images/smilies/frown.gif

PvK May 3rd, 2007 01:47 PM

Re: Managing Watchers ... do you need to ?
 
Isn't it that their leader will rout due to army losses, and thus stop leading the watchers?

Meglobob May 3rd, 2007 01:59 PM

Re: Managing Watchers ... do you need to ?
 
Quote:

PvK said:
Isn't it that their leader will rout due to army losses, and thus stop leading the watchers?

Possibly PvK, it happened to me several times, I think when the rest of the army routes the watcher goes with them. Even if the watcher itself is completely unharmed. Same thing happens with SC's, they fail a morale check and route even thou they have not been scratched and could very easily given time destroy all the enemy.

PvK May 3rd, 2007 02:06 PM

Re: Managing Watchers ... do you need to ?
 
Two different causes, I think. I imagine with the watchers it's just that they lose control when their leader routs. At least, I know I've seen a similar thing when leading mindless undead - the undead leader may panic and rout when he sees his army getting destroyed, which leaves them with no undead leadership, so they go leaderless and eventually collapse.

HoneyBadger May 3rd, 2007 02:51 PM

Re: Managing Watchers ... do you need to ?
 
I think you'd have to set them to 99 (berserk) to assure that a unit never routs-except, guess what? I've had a berserk unit rout before! apparently-eventually-berserk wears off!


All times are GMT -4. The time now is 11:23 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.