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-   -   Star & Crescent math??? (http://forum.shrapnelgames.com/showthread.php?t=34529)

Shorty May 3rd, 2007 12:56 PM

Star & Crescent math???
 
I am (also) playing the Chinese farm mission of the TSATC demo. The results screen tells me that the enemy has 23 vehicles left - but unless I have been quite asleep in school during math they have a lot more?! (see screen shot)

Shorty May 3rd, 2007 12:58 PM

Re: Star & Crescent math???
 
Results file included!

Patrick Proctor May 3rd, 2007 04:10 PM

Re: Star & Crescent math???
 
Shorty,

Your files did not take, or at least I cannot upload them. Could you either try zipping and uploading them or e-mailing them to

techsupport@prosimco.com

Shorty May 4th, 2007 12:50 PM

Re: Star & Crescent math???
 
1 Attachment(s)
screen shot

Shorty May 4th, 2007 12:51 PM

Re: Star & Crescent math???
 
1 Attachment(s)
results file

Patrick Proctor May 4th, 2007 02:46 PM

Re: Star & Crescent math???
 
The results file totals indicate that there are some enemy vehicles that are still "invisible." That is, they are enemy reinforcements that have not entered the map yet. You have only been running this scenario for 31 minutes, if I read your screenshot correctly. There are additional enemy forces that will roll up in a little while if you continue to play.

If this does not occur, let me know. THAT is a bug, if it occurs. But I am relatively certain you will see additional enemy roll up.

Shorty May 4th, 2007 07:05 PM

Re: Star & Crescent math???
 
1 Attachment(s)
What is "a little while"? As one can see, after nearly one hour they havenīt shown up?!

Patrick Proctor May 5th, 2007 03:31 PM

Re: Star & Crescent math???
 
I am having the designer take a look at the problem. It looks like a victory condition may have dropped off of the scenario. Did you download this from the Shrapnel server or our ProSIM website?

Shorty May 5th, 2007 06:21 PM

Re: Star & Crescent math???
 
From the ProSim website.

Curt Pangracs May 5th, 2007 06:38 PM

Re: Star & Crescent math???
 
The final armor "rush" involves 18 tanks that show-up and move at 1 hour after scenario start. You did a great job crushing the attack...just like the Israelis...


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