![]() |
Movement radius opacity
Is there any way to mod the opacity of the hexes outside a unit's movement radius? Some landscapes make it difficult to discern between reachable and unreachable hexes. The latter should be much darker. If there is, in fact, a way, could it also be modded in WinSPMBT?
Thanks in advance. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Movement radius opacity
Also movement hexes are shown wrong near the body of water.
|
Re: Movement radius opacity
Quote:
Don |
Re: Movement radius opacity
Quote:
Don |
Re: Movement radius opacity
Quote:
|
Re: Movement radius opacity
How about a save game showing this ? Don |
All times are GMT -4. The time now is 07:20 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.