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chuckfourth May 8th, 2007 03:51 AM

Panthers
 
Hi again
I have just noticed that the panthers hull side armour is 5 and the jagdpanthers is 4 these should probably be the same value?
Best regards Chuck.

DRG May 8th, 2007 08:27 AM

Re: Panthers
 

More likely it should match the 6 of the G's side armour or the 6 of it's own "turret" armour but I'll look into it sometime after the summers over. In the meantime, feel free to edit your OOB with MOBHack

Don

noxious June 13th, 2007 08:54 AM

Re: Panthers
 
Panther Ausf. D & A
Upper side hull armour: 40mm@40degrees = 52.22mm ~ in game armour value of 5

Panther Ausf. G & F
Upper side hull armour: 50mm@30degrees = 57.74mm ~ in game armour value of 6

Jagdpanther
Upper side hull/superstructure armour: 50mm@30degrees = 57.74mm ~ in game armour value of 6

Possible error is that lower hull armour value is used for Jagdpanther: 40mm@0 degrees.

nox

PanzerBob June 17th, 2007 09:14 PM

Re: Panthers
 
Good day Nox

Is there an easy formula to caculate how much angle on armour adds? I;m working on some stuff including E100's and me thinks my rule of thumb may be off.

Eternal War(gaming) PanzerBob

kikka June 19th, 2007 05:57 AM

Re: Panthers
 
Effective armor = EA
Angle from vertical = A
Plate thickness = P
EA = P x (1/cos A)


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