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Nice modding language: Lua
Been playing around with Lua scripting language. It's quite a nice way to get data and AI processing text files into a C++ (or any) language program. There's a Lua Dev-Pak that works with Dev-CPP and Code::Blocks.
Here's a sample C++ app with Lua data and script files. If you use Code::Blocks IDE, then there's a workspace file in there as well. [edit]eh, the forum attach d/l is bugging out, so here's a link. |
Re: Nice modding language: Lua
Yep, .lua is trly amazing. Homeworld 2 uses it, DoW, Civ4, even Supreme Commander.
Its a very easy, but very deep language. Its pretty much the best thing i know up to date. |
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