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-   -   SE IV: Forcing races to start at certain planets (http://forum.shrapnelgames.com/showthread.php?t=34823)

GeorgiaBoy May 24th, 2007 05:47 PM

SE IV: Forcing races to start at certain planets
 
Good Afternoon,

I have been using the 'chainsaw' to make a large SE IV map (using my stacking planets like moons to create a system in a single square)and would like to force the Federation to start at Earth, Dominion to start at Founder's Planet, etc. I am familiar with the 'set specific starting point' (1-20)...Number one is player one, so that works for the human player. How does one tell SE IV what #2,#3,etc. is so the correct shipset goes to the correct location in a non quick start game?

Remember the troops this Memorial Day!

GB

Fyron May 24th, 2007 06:25 PM

Re: SE IV: Forcing races to start at certain plane
 
Add the empires manually (eg: load empires) in the proper order. Make sure to set each to AI control.

Suicide Junkie May 24th, 2007 06:25 PM

Re: SE IV: Forcing races to start at certain plane
 
The player numbers are the order they are added when you start the game.

For randomly chosen AIs and neutrals, the order is, naturally, random.
All the manually added empires are in the order they are added, starting at player #1

GeorgiaBoy May 24th, 2007 10:02 PM

Re: SE IV: Forcing races to start at certain plane
 
Thanks!

GB


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