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-   -   AI conquers! (http://forum.shrapnelgames.com/showthread.php?t=35117)

Burnsaber June 18th, 2007 01:35 PM

AI conquers!
 
My scout just happened to see this battle, screenshot linked in http://xs216.xs.to/xs216/07251/Computeroverextend.png . Overkill much?

What's actally more amazing is the fact that the independent province in question is a corner province and leads nowhere. And I actually saw AI moving that army about 2-3 provinces through his kingdom just to attack that province. http://forum.shrapnelgames.com/images/smilies/shock.gif

Meglobob June 18th, 2007 01:38 PM

Re: AI conquers!
 
Shame attachments don't work... http://forum.shrapnelgames.com/images/smilies/frown.gif

Burnsaber June 18th, 2007 01:44 PM

Re: AI conquers!
 
Oh, bugger. No problem though, I got it in here
http://xs216.xs.to/xs216/07251/Computeroverextend.png
(thank you Lazy_Perfectionists signature!)

EDIT: It's sorta blurred those guys in the right are Deer Tribe Archers from independents.

Meglobob June 18th, 2007 01:56 PM

Re: AI conquers!
 
I would have attacked the silly AI well his big army was out of the way... http://forum.shrapnelgames.com/image...ies/tongue.gif

Edi June 18th, 2007 02:01 PM

Re: AI conquers!
 
Yeah, the AI tends to do that. I've seen armies like that attack just two or three units when they were all that was left.

Some of the most fun I've had was when I overextended myself into territory that formed a salient into AI territory and then got sieged inside the Crystal Citadel. I managed to reanimate, autosummon and summon enough troops inside that it took the AI army of ~1000 units something like 25 turns to manage to break the walls down, at which point I sallied forth and promptly annihilated them. I enjoyed a glorious two turns of freedom in that province before he shut me back inside there (I was busy fighting two other wars at the time) and I kept periodically wiping the besiegers out.

I can just imagine the exchange:

Naga King: "Ahead, glorious soldiers of the Jeweled Empire! We shall drive the infidels of Ulm from the Crystal Citadel!"
*gates open*
*whack*
Naga King II: "Ahead, glorious soldiers of the Jeweled Empire! This time we shall drive the infidels of Ulm from the Crystal Citadel!"
Survivor of first battle: "You have GOT to be kidding me! You've got to..."

Lazy_Perfectionist June 18th, 2007 02:26 PM

Re: AI conquers!
 
Heh. Sounds like the AI reads the The Seven Habits of Highly Effective Pirates (courtesy Schlock Mercenary webcomic),
"There is no such thing as overkill, just fire and reload!"
Or something like that.

NTJedi June 19th, 2007 11:07 AM

Re: AI conquers!
 
Quote:

Edi said:
Yeah, the AI tends to do that. I've seen armies like that attack just two or three units when they were all that was left.


I wish the AI knew how to prevent it's troops from starving. At least supplies can be increased for maps so it doesn't happen as quickly on maps.

Gandalf Parker June 19th, 2007 12:39 PM

Re: AI conquers!
 
So far to improve the AI we have:
higher supplies
lower resources
higher indepts
pre-designed gods/scales

Im guessing that higher money might also help. Not sure on special site frequency.

NTJedi June 21st, 2007 01:51 AM

Re: AI conquers!
 
Quote:

Gandalf Parker said:
So far to improve the AI we have:
higher supplies
lower resources
higher indepts
pre-designed gods/scales

Im guessing that higher money might also help. Not sure on special site frequency.

Giving the AI a library at his capital will help the AI match the research of a human opponent.

sum1lost June 21st, 2007 02:07 AM

Re: AI conquers!
 
Quote:

Lazy_Perfectionist said:
Heh. Sounds like the AI reads the The Seven Habits of Highly Effective Pirates (courtesy Schlock Mercenary webcomic),
"There is no such thing as overkill, just fire and reload!"
Or something like that.

that which does not kill you has made a tactical error.


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